Solved adding weapons armors etc

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Hello everyone. my name is dimitris. i am a new creator or at least im trying to be one :D well i have kinda hard time understading how ill be able to add armors weapons etc to the server. i have the files that need to be imported i have the programs to edit everything but i dont really know where to do what. im here posting this thread in hope of someone maybe has a good tutorial so i can understand it better. thanks for your time.
 
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Hello everyone. my name is dimitris. i am a new creator or at least im trying to be one :D well i have kinda hard time understading how ill be able to add armors weapons etc to the server. i have the files that need to be imported i have the programs to edit everything but i dont really know where to do what. im here posting this thread in hope of someone maybe has a good tutorial so i can understand it better. thanks for your time.

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To add armour:



Take your files .gr2 and put them with .dds or .tga in this directory of the client:



d:/ymir work/pc (or) pc2/race of character/



Now go to root and in the .msm files (ex. assassin_m.msm for male)
and scroll almost to the end and search for:



Group ShapeData"number" (ex. Group ShapeData150 )



and copy the entire function just after with a ShapeData151.

In ShapeIndex you have to put a number that does not exist in the other ShapeIndex



(ex. ShapeIndex 4334)



This number you must put after in item_proto in the value of the armour on value3="4334" to give the 3d model.





In Model put the gr2 of your armour:



(ex. Model "assassin_carnival1.gr2" )



and in SourceSkin put the .dds or .tga.

You can remove TargetSkin.



After go over the file and search:



ShapeDataCount "put the number next to the one put in Group ShapeData"



(ex. if you have Group ShapeData151 you must put 152 in ShapeDataCount)



Now we have done with the .msm



Now go to locale in item_proto put in the string of the armour on value3="value of ShapeIndex" as explained above.

Then add the icon in the armor item_list.txt and make the part database in item_proto.



We have done with armour.



I hope it can be useful and sorry for bad english.




weapons

to add them you must go in locale and in item list

put the value like this



ex. 52 WEAPON icon/item/00050.tga d:/ymir work/item/weapon/00050.gr2


icon/item/00050.tga <--- the directory of icon d:/ymir work/item/weapon/00050.gr2 <----- directory of 3d model



Credit to Sirio for the tutorial , he posted it innan another forum
 
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I forgot that you need to make new pack files for the stuff you want to add, proper foldering , and add te new pack name in the index file in Pack main folder

// You can check the path of the models if you open it in granny viewer
 
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