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[C++/PY] Premium Metin2 Systems

Member
Feb
Threads
2
11
3
3
HubMoney
171
Hello,as I am done with metin2 development I have a bunch of systems and sources for sale.
Here some of them. If you are looking for something that is not listed then please write on priv.

Some screens i take from servers which bought systems from me.

CONTACT ONLY ON FORUM. I GOT NOTIFACTION ON EMAIL AND DIRECT RESPONSE.



I also have an active company for 9 years in poland under metin2 payments. I support stripe, paysafecard, cryptovoucher, btcpay. Money can be delivered to your hand up to 200km from Frankfurt am Main or via bank transfer its no problem too.

SYSTEMS

1693848293890.png
All data loaded from the database into std::map during server boot. No direct queries executed from game.
Configuration in one place + map names in the client.
Price: 70

PSD included

1693848492633.png
Loading of mobs and times from regen.
Possible teleportation to stone/boss.
Shows bosses/stone on current map.

Price: 70

1693848645358.png
All data loaded from the database into std::map during server boot. No direct queries executed from game.
Configuration in one place + category names in the client.

Price: 40
1693848789801.png
1693848794491.png
All data loaded from mob_drop_item etc...
Shows chests and monsters.
The possibility of dragging an item into a window instead of typing.


Price: 50

1693848893864.png
Normal special storage...

Price: 60

1693848940255.png
Normal chest preview.
Rewrited class grid for dynamic pagination.

Price: 40

Forget about generating item_proto and mob_proto. Set the data in the database, restart the server and that's it.
The server packs the item_proto and mob_proto, puts them in a vector and sends them to the player using packets. The system works 100%, tested with about 800 players.
Price: 120

The system operates after HWID.
The number of possible characters that receive a drop can be set in the header file.
Price: 70
A simple system that adds bonuses for rank.
Data loaded into std::map during server boot.
Possibility to set ranges for bonuses.
Possibility to set several bonuses for one range.
Price: 30
Slotted titles.
Possibility of using emoji in the title.
Price: 20
1693850046963.png
Very simple system....
Price: 20

All another system, i dont have any screens of this bcs not implemented.
Clean Source with ProtoBuff - 150e
Old Aeldra Source with ProtoBuff - 300e
Xantios - Server Source, Client Source, Client - for systems extraction - 200e
Rewrited Cache System- give life to your database - 80e
Affect Cache - give life to your database - 40e
QuestFlag Cache - give life to your database - 40e
730k email from international server 2021-2023 - 100e
much website like sena2, nilia2 all with working code - one website 100e
And much much more, just ask me.
 
Last edited:
Metin2Hub Bot
M2Hub Bot
Feb
Threads
65
1,505
1
610
113
HubMoney
975
Hello,as I am done with metin2 development I have a bunch of systems and sources for sale.
Here some of them. If you are looking for something that is not listed then please write on priv.

Some screens i take from servers which bought systems from me.


SYSTEMS

View attachment 1427
All data loaded from the database into std::map during server boot. No direct queries executed from game.
Configuration in one place + map names in the client.
PSD included
Price: 70


View attachment 1428
Loading of mobs and times from regen.
Possible teleportation to stone/boss.
Shows bosses/stone on current map.

Price: 70

View attachment 1429
All data loaded from the database into std::map during server boot. No direct queries executed from game.
Configuration in one place + category names in the client.

Price: 40
View attachment 1430
View attachment 1431
All data loaded from mob_drop_item etc...
Shows chests and monsters.
The possibility of dragging an item into a window instead of typing.


Price: 50

View attachment 1432
Normal special storage...

Price: 60

View attachment 1434
Normal chest preview.
Rewrited class grid for dynamic pagination.

Price: 40

Forget about generating item_proto and mob_proto. Set the data in the database, restart the server and that's it.
The server packs the item_proto and mob_proto, puts them in a vector and sends them to the player using packets. The system works 100%, tested with about 800 players.
Price: 120

The system operates after HWID.
The number of possible characters that receive a drop can be set in the header file.
Price: 70
A simple system that adds bonuses for rank.
Data loaded into std::map during server boot.
Possibility to set ranges for bonuses.
Possibility to set several bonuses for one range.
Price: 30
Slotted titles.
Possibility of using emoji in the title.
Price: 20
View attachment 1435
Very simple system....
Price: 20

All another system, i dont have any screens of this bcs not implemented.
Clean Source with ProtoBuff - 150e
Old Aeldra Source with ProtoBuff - 300e
Xantios - Server Source, Client Source, Client - for systems extraction - 200e
Rewrited Cache System- give life to your database - 80e
Affect Cache - give life to your database - 40e
QuestFlag Cache - give life to your database - 40e
And much much more, just ask me.

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Forum description : Metin2 private server, Metin2 download, Metin2 support, Metin2 Forum, Metin2 Pvp Servers, Errors, Bugs, Requests, Metin2 Pvp Forum, Everything About Metin2.
 
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