Hello,
Your client must support PNG, otherwise you will get an error.
In order for your client to support PNG, simply follow the procedure below.
Client src - opens ScriptLib/Resource.cpp
("tga", NewImage); is searched
this code is added just below the code m_resManager.RegisterResourceNewFunctionPointer("png", NewImage);
Then after you get the build, your client will now support png.
Your client must support PNG, otherwise you will get an error.
In order for your client to support PNG, simply follow the procedure below.
Client src - opens ScriptLib/Resource.cpp
("tga", NewImage); is searched
this code is added just below the code m_resManager.RegisterResourceNewFunctionPointer("png", NewImage);
Then after you get the build, your client will now support png.

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