• WARNING:
    You must have the HUB BOOSTER role to create topics in this section. to CLICK HERE for more information.
  • 🎉 Hey there! I've just launched my brand new server voting platform — Metin2 P Servers 🚀

[SELL]MartySama v5.3

Member
May
Threads
9
113
256
63
HubMoney
799

AD: Mt2009 - Mobile & PC - 30 January 2026 CHECK THE PRESENTATION!

Good morning metin2 hub community.

Today I come to put my files for sale to which I have dedicated a lot of time in their development. The base has been worked from scratch.
The base has several systems that were installed and tested from the first moment they were implemented.
Which for the moment part of the systems do not have any errors.

The systems that the base has are the following:

-.Multi Language System
-.Conquerors Of Yohara
-.Quiver System
-.Pendant System "Talisman"
-.Glove System
-.Official Quiver System
-.Meley Lair Dungeon
-.Ship Defense
-.Temple Ochao
-.Alastor Dungeon
-.Serpent Temple
-.Pet System
-.Pet Auto Pick Up "Bassed to Oficial"
-.Elemental Spell "Bonus Elemental"
-.Battle Royale Event

And many more....
Here I leave some gyazos with the server systems:


























Code:
#ifndef __INC_METIN2_COMMON_DEFINES_H__
#define __INC_METIN2_COMMON_DEFINES_H__

//////////////////////////////////////////////////////////////////////////
// ### General Features ###
//#define ENABLE_QUEST_CATEGORY
#define ENABLE_D_NJGUILD
#define ENABLE_FULL_NOTICE
#define ENABLE_NEWSTUFF
#define ENABLE_PORT_SECURITY
#define ENABLE_BELT_INVENTORY_EX
#define ENABLE_CMD_WARP_IN_DUNGEON
// #define ENABLE_ITEM_ATTR_COSTUME
// #define ENABLE_SEQUENCE_SYSTEM

enum eCommonDefines {
    MAP_ALLOW_LIMIT = 32, // 32 default
};
// ### General Features ###
//////////////////////////////////////////////////////////////////////////

//////////////////////////////////////////////////////////////////////////
// ### CommonDefines Systems ###
#define ENABLE_WOLFMAN_CHARACTER
#ifdef ENABLE_WOLFMAN_CHARACTER
#define USE_MOB_BLEEDING_AS_POISON
#define USE_MOB_CLAW_AS_DAGGER
// #define USE_ITEM_BLEEDING_AS_POISON
// #define USE_ITEM_CLAW_AS_DAGGER
#define USE_WOLFMAN_STONES
#define USE_WOLFMAN_BOOKS
#endif

#define ENABLE_PLAYER_PER_ACCOUNT5
#define ENABLE_DICE_SYSTEM
#define ENABLE_EXTEND_INVEN_SYSTEM

#define ENABLE_MOUNT_COSTUME_SYSTEM
#define ENABLE_WEAPON_COSTUME_SYSTEM

// #define ENABLE_MAGIC_REDUCTION_SYSTEM
#ifdef ENABLE_MAGIC_REDUCTION_SYSTEM
// #define USE_MAGIC_REDUCTION_STONES
#endif

///*New System Implemented by Astaroth

#define __MULTI_LANGUAGE_SYSTEM__                        // Multi language system
#define __EXTENDED_WHISPER_DETAILS__                    // Extended whisper details
#define __9TH_SKILL__                                    // Conqueror Skill System
#define __CONQUEROR_LEVEL__                                // Conqueror Level
#define __WJ_SORT_LASTPLAYTIME__                        // Last play time
#define __7AND8TH_SKILLS__                                // 7th, 8th Passive Skills
#define NEW_EMOTION_SYSTEM                                // New Emotion system "No Official GF"
#define NEW_EMOTION_OFFICIAL                            // New Emotion system "Official GF"
#define __QUEST_RENEWAL__                                // Quest page renewal
#ifdef __QUEST_RENEWAL__                                // Quest page renewal
    #define _QR_MS_                                        // Quest page renewal
#endif
#define ENABLE_CONQUEROR_LIMIT                            // Conqueror limit level code "Create by Astaroth"
#define SHAMAN_NEW_MODIFICATION_SKILL                    // Modification shaman skill paeryong
#define __VIEW_TARGET_DECIMAL_HP__                        // View Target HP
#if defined(__VIEW_TARGET_DECIMAL_HP__)
    #define __VIEW_TARGET_PLAYER_HP__                    // View Player Target HP
#endif
#define ENABLE_CUBE_RENEWAL_WORLDARD                    // Official cube renewal system
#define ENABLE_CUBE_ATTR_SOCKET                            // Fixed cube renewal code
#define ENABLE_RARITY_SYSTEM                            // Rarity Bonus Item System
#define ENABLE_ITEM_EXTRA_PROTO                            // Item Extra Proto System
#define ENABLE_NEW_EXTRA_BONUS                            // Extra Bonus System
#define    __ENABLE_DELETE_ITEM_WHEN_DROP__                // Delete Item When Drop System
#define ENABLE_GEM_SYSTEM                                // Official Gaya System
#define __SEND_TARGET_INFO__                            // Mob Drop Info System
#define ENABLE_SPLIT_INVENTORY_SYSTEM                    // Especial Inventory System
#define __BL_67_ATTR__                                    // Official 6&7 Bonus system
#define ENABLE_QUEEN_NETHIS                                // Official Queen Nethis Dungeon
#define ENABLE_SKILL_SELECT_FEATURE                        // Skill Select System
#define ENABLE_MESSENGER_TEAM                            // Team FriendList System
#define __BL_OFFICIAL_LOOT_FILTER__
#if defined(__BL_OFFICIAL_LOOT_FILTER__)
    #define __PREMIUM_LOOT_FILTER__                        // Official Loot Filter System
#endif
#define ENABLE_SWITCHBOT                                // SwitchBot System
#define __BL_LOADING_TIP__                                // Official Loading Tip Info System
#define ENABLE_MESSENGER_BLOCK                            // Official Messenger Block System
#define __GUILD_LEADER_GRADE_NAME__                        // Guild Leader Grade Name (TextTail)
#define ENABLE_GIVE_BASIC_WEAPON                        // Give Weapon Code
#define ADD_STATS_POINTS_RENEWAL                        // x10 Point Stats System
#define CODE_LIST_FRIENDS_FIX                            // Fix delete friend list
#define __VERSION_162__                                    // Temple Ochao Official
#ifdef __VERSION_162__                                    // Temple Ochao Official
    #define HEALING_SKILL_VNUM 265                        // Temple Ochao Skill
#endif
#define __DUNGEON_FOR_GUILD__                            // Official Meley Dungeon System
#ifdef __DUNGEON_FOR_GUILD__                            // Official Meley Dungeon System
    #define __MELEY_LAIR_DUNGEON__                        // Official Meley Dungeon System
    #ifdef __MELEY_LAIR_DUNGEON__                        // Official Meley Dungeon System
        #define __DESTROY_INFINITE_STATUES_GM__            // Statues Meley Game Master
        #define __LASER_EFFECT_ON_75HP__                // Laser Effect Meley Code
        #define __LASER_EFFECT_ON_50HP__                // Laser Effect Meley Code
    #endif
#endif
#define __SHIP_DEFENSE__                                // Ship Defense (Hydra Dungeon)
#define FIX_CODES                                        // Fix Bugs Game
#define __CHATTING_WINDOW_RENEWAL__                        // Official Chat window renewal System
#define ENABLE_WHITE_DRAGON                                // Official White Dragon Valley System (Alastor)
#define ENABLE_NEW_PET_SYSTEM_NAME_CHANGE                // Official Change Name Pet System
#define ENABLE_NEW_PET_SYSTEM                            // Official Pet system
#define ENABLE_PET_ATTR_DETERMINE                        // Official Bonus pet system
#define __ITEM_APPLY4__                                    // Extended Apply Bonus (4)
#define __GLOVE_SYSTEM__                                // Glove Equipement
#define __ELEMENT_ADD__                                    // Official Element Bonus System (Pendant System)
#define __PENDANT__                                        // Official Pendant System (With Bonus
#define __DS_GRADE_MYTH__                                // Dragon Soul Mythical Grade
#define __DS_CHANGE_ATTR__                                // Dragon Soul Change Attribute
#define __EXTENDED_DSS_RECHARGE__                        // [ITEM] Dragon Soul Extended Recharge
#define ELEMENT_SPELL_WORLDARD                            // Elemental Spell System "Bonus Elemental"
#define ENABLE_TALISMAN_EFFECT                            // Instant Effect Talisman Like Acce
#define PET_AUTO_PICKUP                                    // Pick Up Pet
#define ENABLE_FIX_MOUNT_WEDDING                        // Fix Code (Equip Wedding dress)
#define ENABLE_ELEMENTAL_WORLD                            // Elemental Map World Code
#define __SKILL_COLOR_SYSTEM__                            // Skill color system
#define DROP_PERC_ELEMENT_04 4                            // Elemental Drop Element
#define ENABLE_HIGHLIGHT_NEW_ITEM                        //if you want to see highlighted a new item when dropped or when exchanged
#define ENABLE_QUIVER_SYSTEM                            // Official Quiver System
#define ENABLE_BATTLE_ROYALE                            // Battle Royale Event System

///* END New System Implemented by Astaroth


/*
    ###        New Defines Extended Version        ###
*/
// todo : coding GLOBAL GIFT SYSTEM
// if ENABLE_GLOBAL_GIFT is defined, the GMs can use the quest global_gift_management.quest to set a global gift
//#define ENABLE_GLOBAL_GIFT


#define DISABLE_STOP_RIDING_WHEN_DIE //    if DISABLE_TOP_RIDING_WHEN_DIE is defined , the player does not lose the horse after his death
#define ENABLE_ACCE_SYSTEM //fixed version
#define __ENABLE_KILL_EVENT_FIX__ //if you want to fix the 0 exp problem about the when kill lua event (recommended)






/*
    ***  Defines To DEBUG  ***
*/
// #define ENABLE_SYSLOG_PACKET_SENT
//#define RENEWAL_STAT_CODE                                // Stat Renewal Code










// ### CommonDefines Systems ###
//////////////////////////////////////////////////////////////////////////

#endif

The price of the base is 500 euros.
If you are interested, do not hesitate to contact me on discord: 𝓐𝓻𝓮𝓼#8397
 
Metin2Hub Bot
M2Hub Bot
Feb
Threads
66
2,363
2
1,293
113
HubMoney
1,678
Good morning metin2 hub community.

Today I come to put my files for sale to which I have dedicated a lot of time in their development. The base has been worked from scratch.
The base has several systems that were installed and tested from the first moment they were implemented.
Which for the moment part of the systems do not have any errors.

The systems that the base has are the following:

-.Multi Language System
-.Conquerors Of Yohara
-.Quiver System
-.Pendant System "Talisman"
-.Glove System
-.Official Quiver System
-.Meley Lair Dungeon
-.Ship Defense
-.Temple Ochao
-.Alastor Dungeon
-.Serpent Temple
-.Pet System
-.Pet Auto Pick Up "Bassed to Oficial"
-.Elemental Spell "Bonus Elemental"
-.Battle Royale Event

And many more....
Here I leave some gyazos with the server systems:


























Code:
#ifndef __INC_METIN2_COMMON_DEFINES_H__
#define __INC_METIN2_COMMON_DEFINES_H__

//////////////////////////////////////////////////////////////////////////
// ### General Features ###
//#define ENABLE_QUEST_CATEGORY
#define ENABLE_D_NJGUILD
#define ENABLE_FULL_NOTICE
#define ENABLE_NEWSTUFF
#define ENABLE_PORT_SECURITY
#define ENABLE_BELT_INVENTORY_EX
#define ENABLE_CMD_WARP_IN_DUNGEON
// #define ENABLE_ITEM_ATTR_COSTUME
// #define ENABLE_SEQUENCE_SYSTEM

enum eCommonDefines {
    MAP_ALLOW_LIMIT = 32, // 32 default
};
// ### General Features ###
//////////////////////////////////////////////////////////////////////////

//////////////////////////////////////////////////////////////////////////
// ### CommonDefines Systems ###
#define ENABLE_WOLFMAN_CHARACTER
#ifdef ENABLE_WOLFMAN_CHARACTER
#define USE_MOB_BLEEDING_AS_POISON
#define USE_MOB_CLAW_AS_DAGGER
// #define USE_ITEM_BLEEDING_AS_POISON
// #define USE_ITEM_CLAW_AS_DAGGER
#define USE_WOLFMAN_STONES
#define USE_WOLFMAN_BOOKS
#endif

#define ENABLE_PLAYER_PER_ACCOUNT5
#define ENABLE_DICE_SYSTEM
#define ENABLE_EXTEND_INVEN_SYSTEM

#define ENABLE_MOUNT_COSTUME_SYSTEM
#define ENABLE_WEAPON_COSTUME_SYSTEM

// #define ENABLE_MAGIC_REDUCTION_SYSTEM
#ifdef ENABLE_MAGIC_REDUCTION_SYSTEM
// #define USE_MAGIC_REDUCTION_STONES
#endif

///*New System Implemented by Astaroth

#define __MULTI_LANGUAGE_SYSTEM__                        // Multi language system
#define __EXTENDED_WHISPER_DETAILS__                    // Extended whisper details
#define __9TH_SKILL__                                    // Conqueror Skill System
#define __CONQUEROR_LEVEL__                                // Conqueror Level
#define __WJ_SORT_LASTPLAYTIME__                        // Last play time
#define __7AND8TH_SKILLS__                                // 7th, 8th Passive Skills
#define NEW_EMOTION_SYSTEM                                // New Emotion system "No Official GF"
#define NEW_EMOTION_OFFICIAL                            // New Emotion system "Official GF"
#define __QUEST_RENEWAL__                                // Quest page renewal
#ifdef __QUEST_RENEWAL__                                // Quest page renewal
    #define _QR_MS_                                        // Quest page renewal
#endif
#define ENABLE_CONQUEROR_LIMIT                            // Conqueror limit level code "Create by Astaroth"
#define SHAMAN_NEW_MODIFICATION_SKILL                    // Modification shaman skill paeryong
#define __VIEW_TARGET_DECIMAL_HP__                        // View Target HP
#if defined(__VIEW_TARGET_DECIMAL_HP__)
    #define __VIEW_TARGET_PLAYER_HP__                    // View Player Target HP
#endif
#define ENABLE_CUBE_RENEWAL_WORLDARD                    // Official cube renewal system
#define ENABLE_CUBE_ATTR_SOCKET                            // Fixed cube renewal code
#define ENABLE_RARITY_SYSTEM                            // Rarity Bonus Item System
#define ENABLE_ITEM_EXTRA_PROTO                            // Item Extra Proto System
#define ENABLE_NEW_EXTRA_BONUS                            // Extra Bonus System
#define    __ENABLE_DELETE_ITEM_WHEN_DROP__                // Delete Item When Drop System
#define ENABLE_GEM_SYSTEM                                // Official Gaya System
#define __SEND_TARGET_INFO__                            // Mob Drop Info System
#define ENABLE_SPLIT_INVENTORY_SYSTEM                    // Especial Inventory System
#define __BL_67_ATTR__                                    // Official 6&7 Bonus system
#define ENABLE_QUEEN_NETHIS                                // Official Queen Nethis Dungeon
#define ENABLE_SKILL_SELECT_FEATURE                        // Skill Select System
#define ENABLE_MESSENGER_TEAM                            // Team FriendList System
#define __BL_OFFICIAL_LOOT_FILTER__
#if defined(__BL_OFFICIAL_LOOT_FILTER__)
    #define __PREMIUM_LOOT_FILTER__                        // Official Loot Filter System
#endif
#define ENABLE_SWITCHBOT                                // SwitchBot System
#define __BL_LOADING_TIP__                                // Official Loading Tip Info System
#define ENABLE_MESSENGER_BLOCK                            // Official Messenger Block System
#define __GUILD_LEADER_GRADE_NAME__                        // Guild Leader Grade Name (TextTail)
#define ENABLE_GIVE_BASIC_WEAPON                        // Give Weapon Code
#define ADD_STATS_POINTS_RENEWAL                        // x10 Point Stats System
#define CODE_LIST_FRIENDS_FIX                            // Fix delete friend list
#define __VERSION_162__                                    // Temple Ochao Official
#ifdef __VERSION_162__                                    // Temple Ochao Official
    #define HEALING_SKILL_VNUM 265                        // Temple Ochao Skill
#endif
#define __DUNGEON_FOR_GUILD__                            // Official Meley Dungeon System
#ifdef __DUNGEON_FOR_GUILD__                            // Official Meley Dungeon System
    #define __MELEY_LAIR_DUNGEON__                        // Official Meley Dungeon System
    #ifdef __MELEY_LAIR_DUNGEON__                        // Official Meley Dungeon System
        #define __DESTROY_INFINITE_STATUES_GM__            // Statues Meley Game Master
        #define __LASER_EFFECT_ON_75HP__                // Laser Effect Meley Code
        #define __LASER_EFFECT_ON_50HP__                // Laser Effect Meley Code
    #endif
#endif
#define __SHIP_DEFENSE__                                // Ship Defense (Hydra Dungeon)
#define FIX_CODES                                        // Fix Bugs Game
#define __CHATTING_WINDOW_RENEWAL__                        // Official Chat window renewal System
#define ENABLE_WHITE_DRAGON                                // Official White Dragon Valley System (Alastor)
#define ENABLE_NEW_PET_SYSTEM_NAME_CHANGE                // Official Change Name Pet System
#define ENABLE_NEW_PET_SYSTEM                            // Official Pet system
#define ENABLE_PET_ATTR_DETERMINE                        // Official Bonus pet system
#define __ITEM_APPLY4__                                    // Extended Apply Bonus (4)
#define __GLOVE_SYSTEM__                                // Glove Equipement
#define __ELEMENT_ADD__                                    // Official Element Bonus System (Pendant System)
#define __PENDANT__                                        // Official Pendant System (With Bonus
#define __DS_GRADE_MYTH__                                // Dragon Soul Mythical Grade
#define __DS_CHANGE_ATTR__                                // Dragon Soul Change Attribute
#define __EXTENDED_DSS_RECHARGE__                        // [ITEM] Dragon Soul Extended Recharge
#define ELEMENT_SPELL_WORLDARD                            // Elemental Spell System "Bonus Elemental"
#define ENABLE_TALISMAN_EFFECT                            // Instant Effect Talisman Like Acce
#define PET_AUTO_PICKUP                                    // Pick Up Pet
#define ENABLE_FIX_MOUNT_WEDDING                        // Fix Code (Equip Wedding dress)
#define ENABLE_ELEMENTAL_WORLD                            // Elemental Map World Code
#define __SKILL_COLOR_SYSTEM__                            // Skill color system
#define DROP_PERC_ELEMENT_04 4                            // Elemental Drop Element
#define ENABLE_HIGHLIGHT_NEW_ITEM                        //if you want to see highlighted a new item when dropped or when exchanged
#define ENABLE_QUIVER_SYSTEM                            // Official Quiver System
#define ENABLE_BATTLE_ROYALE                            // Battle Royale Event System

///* END New System Implemented by Astaroth


/*
    ###        New Defines Extended Version        ###
*/
// todo : coding GLOBAL GIFT SYSTEM
// if ENABLE_GLOBAL_GIFT is defined, the GMs can use the quest global_gift_management.quest to set a global gift
//#define ENABLE_GLOBAL_GIFT


#define DISABLE_STOP_RIDING_WHEN_DIE //    if DISABLE_TOP_RIDING_WHEN_DIE is defined , the player does not lose the horse after his death
#define ENABLE_ACCE_SYSTEM //fixed version
#define __ENABLE_KILL_EVENT_FIX__ //if you want to fix the 0 exp problem about the when kill lua event (recommended)






/*
    ***  Defines To DEBUG  ***
*/
// #define ENABLE_SYSLOG_PACKET_SENT
//#define RENEWAL_STAT_CODE                                // Stat Renewal Code










// ### CommonDefines Systems ###
//////////////////////////////////////////////////////////////////////////

#endif

The price of the base is 500 euros.
If you are interested, do not hesitate to contact me on discord: 𝓐𝓻𝓮𝓼#8397

Hello dear user,

Your post will be under surveillance by bots for the next few hours.

Forum description : Metin2 private server, Metin2 download, Metin2 support, Metin2 Forum, Metin2 Pvp Servers, Errors, Bugs, Requests, Metin2 Pvp Forum, Everything About Metin2.