• 🎉 Hey there! I've just launched my brand new server voting platform — Metin2 P Servers 🚀

Member
Dec
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Unique Opportunity! We are selling the complete files for Death2 for only $500. A game with exquisite gameplay and a wide variety of meticulously designed systems. Each system has been thoroughly tested after installation to ensure flawless performance.


Main Features:


  • Diverse Systems: Explore a wide range of unique mechanics that enhance the gaming experience.
  • Polished Gameplay: Designed for a smooth, immersive, and addictive experience.
  • Guaranteed Testing: All systems have been rigorously tested to ensure stability and quality.
  • Includes Website: Comes with a professional, ready-to-use website.
  • Autopatcher Included: Automatic updates to keep the game always up to date.
  • 24/7 Support Included: Technical assistance available at all times to address any questions or issues.
  • Beginner Training Included: If you're new, the price includes personalized training to help you make the most of the project.

Get it all for just $500!
For more details or to acquire the files, contact us privately. Don’t miss the opportunity to acquire an exceptionally high-quality project with support and training included!


More Information
Contact via Discord: marloon0029

#define __9TH_SKILL__ // Conqueror Skill System
#define __CONQUEROR_LEVEL__ // Conqueror Level
#define __WJ_SORT_LASTPLAYTIME__ // Last play time
#define __7AND8TH_SKILLS__ // 7th, 8th Passive Skills
#define NEW_EMOTION_SYSTEM // New Emotion system "No Official GF"
#define NEW_EMOTION_OFFICIAL // New Emotion system "Official GF"
#define __QUEST_RENEWAL__ // Quest page renewal
#ifdef __QUEST_RENEWAL__ // Quest page renewal
#define _QR_MS_ // Quest page renewal
#endif
#define ENABLE_CONQUEROR_LIMIT // Conqueror limit level code "Create by Astaroth"
#define SHAMAN_NEW_MODIFICATION_SKILL // Modification shaman skill paeryong
#define __VIEW_TARGET_DECIMAL_HP__ // View Target HP
#if defined(__VIEW_TARGET_DECIMAL_HP__)
#define __VIEW_TARGET_PLAYER_HP__ // View Player Target HP
#endif
#define ENABLE_RARITY_SYSTEM // Rarity Bonus Item System
#define ENABLE_ITEM_EXTRA_PROTO // Item Extra Proto System
#define ENABLE_NEW_EXTRA_BONUS // Extra Bonus System
#define __ENABLE_DELETE_ITEM_WHEN_DROP__ // Delete Item When Drop System
#define __SEND_TARGET_INFO__ // Mob Drop Info System
#define __BL_67_ATTR__ // Official 6&7 Bonus system
#define ENABLE_QUEEN_NETHIS // Official Queen Nethis Dungeon
#define ENABLE_SKILL_SELECT_FEATURE // Skill Select System
#define ENABLE_MESSENGER_TEAM // Team FriendList System
#define __BL_OFFICIAL_LOOT_FILTER__
#if defined(__BL_OFFICIAL_LOOT_FILTER__)
#define __PREMIUM_LOOT_FILTER__ // Official Loot Filter System
#endif
#define ENABLE_SWITCHBOT // SwitchBot System
#define __BL_LOADING_TIP__ // Official Loading Tip Info System
#define ENABLE_MESSENGER_BLOCK // Official Messenger Block System
#define __GUILD_LEADER_GRADE_NAME__ // Guild Leader Grade Name (TextTail)
#define ENABLE_GIVE_BASIC_WEAPON // Give Weapon Code
#define ADD_STATS_POINTS_RENEWAL // x10 Point Stats System
#define CODE_LIST_FRIENDS_FIX // Fix delete friend list
#define __VERSION_162__ // Temple Ochao Official
#ifdef __VERSION_162__ // Temple Ochao Official
#define HEALING_SKILL_VNUM 265 // Temple Ochao Skill
#endif
#define __DUNGEON_FOR_GUILD__ // Official Meley Dungeon System
#ifdef __DUNGEON_FOR_GUILD__ // Official Meley Dungeon System
#define __MELEY_LAIR_DUNGEON__ // Official Meley Dungeon System
#ifdef __MELEY_LAIR_DUNGEON__ // Official Meley Dungeon System
#define __DESTROY_INFINITE_STATUES_GM__ // Statues Meley Game Master
#define __LASER_EFFECT_ON_75HP__ // Laser Effect Meley Code
#define __LASER_EFFECT_ON_50HP__ // Laser Effect Meley Code
#endif
#endif
#define __SHIP_DEFENSE__ // Ship Defense (Hydra Dungeon)
#define FIX_CODES // Fix Bugs Game
#define __CHATTING_WINDOW_RENEWAL__ // Official Chat window renewal System
#define ENABLE_WHITE_DRAGON // Official White Dragon Valley System (Alastor)
#define __ITEM_APPLY4__ // Extended Apply Bonus (4)
#define __GLOVE_SYSTEM__ // Glove Equipement
#define __ELEMENT_ADD__ // Official Element Bonus System (Pendant System)
#define __PENDANT__ // Official Pendant System (With Bonus
#define __DS_GRADE_MYTH__ // Dragon Soul Mythical Grade
#define __DS_CHANGE_ATTR__ // Dragon Soul Change Attribute
#define __EXTENDED_DSS_RECHARGE__ // [ITEM] Dragon Soul Extended Recharge
#define ELEMENT_SPELL_WORLDARD // Elemental Spell System "Bonus Elemental"
#define ENABLE_TALISMAN_EFFECT // Instant Effect Talisman Like Acce
#define PET_AUTO_PICKUP // Pick Up Pet
#define ENABLE_FIX_MOUNT_WEDDING // Fix Code (Equip Wedding dress)
#define ENABLE_ELEMENTAL_WORLD // Elemental Map World Code
#define __SKILL_COLOR_SYSTEM__ // Skill color system
#define DROP_PERC_ELEMENT_04 4 // Elemental Drop Element
#define ENABLE_QUIVER_SYSTEM // Official Quiver System
#define ENABLE_BATTLE_ROYALE // Battle Royale Event System
#define __BL_LUCKY_BOX__ // Lucky Box System
#define ENABLE_SPLIT_ITEMS // Enable Split Items
#define FIX_CORE_CRASH_REFINE_SAME_ITEM // Fix Talisman upgrade
#define __HIDE_COSTUME_SYSTEM__ // Hide Costume System
#define ENABLE_GET_PARTY_LEVEL // Enable Get Party Level
#define ENABLE_REFINE_ABILITY // New Bonus Refine Hability
#define ENABLE_NO_DSS_QUALIFICATION // No Qualification Dragon Soul
#define __AURA_SYSTEM__ // Official Aura Costume System
#define ENABLE_SHADOW_BONUS // New Shadow Bonus System "Shadow Devil Tower"
#define WJ_ENABLE_TRADABLE_ICON // Tradable Icon System
#define __BL_TRANSMUTATION__ // Official Transmutation System
#define __ITEM_APPLY_RANDOM__ // Apply Random Bonus (Base Bonus)
#define __SELL_ITEM__ // Enable sell item with system emoji
#define __DS_SET__ // Dragon Soul Table Handling
#define ENABLE_SET_ITEM // Item Set Bonus system
#define ENABLE_CUBE_RENEWAL // Cube Renewal
#ifdef ENABLE_CUBE_RENEWAL
# define ENABLE_CUBE_RENEWAL_COPY // Table to Copy attributes
#endif
#define ENABLE_NEW_SLOT_ALCHEMY // New Alchemy Code "7 Alchemy"
#define ENABLE_OFFICIAL_EFFECT_EQUIP // New Effect Slot Code
#define FIX_HEADER_CG_MARK_LOGIN // Fix Packet Header 100
#define __WJ_PICKUP_ITEM_EFFECT__ // Picking Item Effect
#define __SPECIAL_INVENTORY_SYSTEM__ // Special Inventory System
#define __BL_CLIENT_LOCALE_STRING__ // Locale String Translate Official
#define __BL_MULTI_LANGUAGE__ // Multi Language System
#define __BL_MULTI_LANGUAGE_PREMIUM__ // Multi Language Premium System
#define __BL_MULTI_LANGUAGE_ULTIMATE__ // Multi Language Ultimate System
#define ENABLE_GF_ATLAS_MARK_INFO //
//#define ENABLE_FIX_CAPE // Fix Enable Invisibility Cape "No damage monster"
#define ENABLE_CHEQUE_SYSTEM // Won/Cheque
#ifdef ENABLE_CHEQUE_SYSTEM
# define ENABLE_CHEQUE_EXCHANGE_WINDOW // xP3ng3rx won -> yang / yang -> won Exchange Window
#endif
#define WJ_PREMIUM_PRIVATE_SHOP // Offline Shop Sonitex System
#ifdef WJ_PREMIUM_PRIVATE_SHOP // Offline Shop Sonitex System
#define WJ_PRIVATE_SHOP_CHEQUE // Offline Shop Sonitex System "Adapt Won"
#endif
#define GUILD_RANK_SYSTEM // Guild Ranking System
#define ENABLE_ITEMSHOP // Item Shop in game
#define ENABLE_ITEMSHOP_TO_INVENTORY // Buying item directly from inventory
#define __EVENT_MANAGER__ // Event Manager System
#define ENABLE_MULTISHOP // Shop buy item
#define __NEW_BLEND_AFFECT__ // New blend affect
#ifdef __NEW_BLEND_AFFECT__
#define __EXTENDED_BLEND_AFFECT__ // Extended blend affect
#endif
#define __RENEWAL_BRAVE_CAPE__ // Bravery Cape System
#define ENABLE_DUEL_OPTIONS // Duel Option Event Metin2
#define TOURNAMENT_PVP_SYSTEM // Tournament Event System
#define ENABLE_CRYSTAL_EVENT // Crystal Event System
#define ENABLE_DUNGEON_INFO_SYSTEM // Dungeon Information
#define __SOUL_SYSTEM__ // Soul System
#define ENABLE_ASLAN_BUFF_NPC_SYSTEM // Aslan Buffi System
#ifdef ENABLE_ASLAN_BUFF_NPC_SYSTEM
// You can Deactivate or Activate this
#define ASLAN_BUFF_NPC_USE_SUMMON_LEVEL_CAP // Aslan Summon Level
#define ASLAN_BUFF_NPC_USE_SKILL_17_TO_M // Aslan Skill
#define ASLAN_BUFF_NPC_USE_SKILL_TECH_LEVEL // Aslan Skill
#define ASLAN_BUFF_NPC_ENABLE_EXPORT // Aslan Code Export
#define ASLAN_BUFF_NPC_ENABLE_EXPORT_COST // Aslan Cost Export Npc
#define NEW_PET_MAX_LEVEL 120 // Aslan Max Level
// Config values ( !!! no deactivate this defines !!! )
#define ASLAN_BUFF_NPC_MAX_LV 99 // Aslan Max Level
#define ASLAN_BUFF_NPC_MAX_LV_CAP 30 // is active ASLAN_BUFF_NPC_USE_SUMMON_LEVEL_CAP -> Maximum cap where you can call the buff. ( 0 = you can call to your own level )
#define ASLAN_BUFF_NPC_START_INT 4 // Aslan buffi system
#define ASLAN_BUFF_NPC_MAX_INT 140 // Aslan buffi system
#define ASLAN_BUFF_NPC_MIN_HP_PERC_USE_SKILL_HEAL 30
#define ASLAN_BUFF_EXP_RING_ITEM_1 72001 // Aslan buffi system
#define ASLAN_BUFF_EXP_RING_ITEM_2 72002 // Aslan buffi system
#define ASLAN_BUFF_EXP_RING_ITEM_3 72003 // Aslan buffi system
#endif
#define __ITEM_SOCKET6__ // Extended Item Sockets (6)
#define __EVENT_BANNER_FLAG__ // < Game event banner flags
#define M2S_BIO_SYSTEM // Biolog System
#define __INGAME_WIKI__ // In game Wiki system
#define BL_OFFLINE_MESSAGE // Offline Message System
#define __MINI_GAME_RUMI__ // Minigame Rumi
#define __MINI_GAME_CATCH_KING__ // Minigame Catch King
#define __FISHING_GAME__ // Fishing Game
#define __XMAS_EVENT_2008__ // Christmas Event 2008
#define __XMAS_EVENT_2012__ // Christmas Event 2012
#define __HALLOWEEN_EVENT_2014__ // Halloween Event 2011~2014 (Halloween Hair)
#define __OX_RENEWAL__ // OX Renewal
#define __METINSTONE_SWAP__ // Swap Stone Shape
#define __RACE_SWAP__ // Swap Race Shape
#define __SNOWFLAKE_STICK_EVENT__ // Snowflake Stick Event
#define __DAWNMIST_DUNGEON__ // Erebus Dungeon
#define __DUNGEON_RENEWAL__ // Extended Dungeon Functions
#define ENABLE_RENEWAL_BONUS_PACKET // Bonus Packet SwitchBot
#define ENABLE_HUNTING_SYSTEM // Hunting System
#ifdef ENABLE_HUNTING_SYSTEM // Hunting System
#define HUNTING_MISSION_COUNT 90 // Hunting System
#define HUNTING_MONEY_TABLE_SIZE 9 // Hunting System
#define HUNTING_EXP_TABLE_SIZE 9 // Hunting System
#endif
#define ENABLE_FLOWER_EVENT // Flower Event System
#define __BL_MOVE_CHANNEL__ // Official Move Channel
#define ENABLE_STANDING_MOUNT // Official SurfBoard Code
#ifdef ENABLE_STANDING_MOUNT // Official SurfBoard Code
#define SURFBOARD 40003 // -- Here put id of your surfboard
#define SURFBOARD_1 40004 // -- Here put id of your surfboard
#define SURFBOARD_2 40005 // -- Here put id of your surfboard
#endif
#define ENABLE_AUTO_SYSTEM // AutoHunt
#ifdef ENABLE_AUTO_SYSTEM // AutoHunt
#define ENABLE_AUTO_RESTART_EVENT // Auto Restart
#endif
#define RENEWAL_PICKUP_AFFECT // Renewal Pick Up Effect



View attachment 2978
ty
 
Member
Jul
Threads
1
219
36
28
HubMoney
1,172
Unique Opportunity! We are selling the complete files for Death2 for only $500. A game with exquisite gameplay and a wide variety of meticulously designed systems. Each system has been thoroughly tested after installation to ensure flawless performance.


Main Features:


  • Diverse Systems: Explore a wide range of unique mechanics that enhance the gaming experience.
  • Polished Gameplay: Designed for a smooth, immersive, and addictive experience.
  • Guaranteed Testing: All systems have been rigorously tested to ensure stability and quality.
  • Includes Website: Comes with a professional, ready-to-use website.
  • Autopatcher Included: Automatic updates to keep the game always up to date.
  • 24/7 Support Included: Technical assistance available at all times to address any questions or issues.
  • Beginner Training Included: If you're new, the price includes personalized training to help you make the most of the project.

Get it all for just $500!
For more details or to acquire the files, contact us privately. Don’t miss the opportunity to acquire an exceptionally high-quality project with support and training included!


More Information
Contact via Discord: marloon0029

#define __9TH_SKILL__ // Conqueror Skill System
#define __CONQUEROR_LEVEL__ // Conqueror Level
#define __WJ_SORT_LASTPLAYTIME__ // Last play time
#define __7AND8TH_SKILLS__ // 7th, 8th Passive Skills
#define NEW_EMOTION_SYSTEM // New Emotion system "No Official GF"
#define NEW_EMOTION_OFFICIAL // New Emotion system "Official GF"
#define __QUEST_RENEWAL__ // Quest page renewal
#ifdef __QUEST_RENEWAL__ // Quest page renewal
#define _QR_MS_ // Quest page renewal
#endif
#define ENABLE_CONQUEROR_LIMIT // Conqueror limit level code "Create by Astaroth"
#define SHAMAN_NEW_MODIFICATION_SKILL // Modification shaman skill paeryong
#define __VIEW_TARGET_DECIMAL_HP__ // View Target HP
#if defined(__VIEW_TARGET_DECIMAL_HP__)
#define __VIEW_TARGET_PLAYER_HP__ // View Player Target HP
#endif
#define ENABLE_RARITY_SYSTEM // Rarity Bonus Item System
#define ENABLE_ITEM_EXTRA_PROTO // Item Extra Proto System
#define ENABLE_NEW_EXTRA_BONUS // Extra Bonus System
#define __ENABLE_DELETE_ITEM_WHEN_DROP__ // Delete Item When Drop System
#define __SEND_TARGET_INFO__ // Mob Drop Info System
#define __BL_67_ATTR__ // Official 6&7 Bonus system
#define ENABLE_QUEEN_NETHIS // Official Queen Nethis Dungeon
#define ENABLE_SKILL_SELECT_FEATURE // Skill Select System
#define ENABLE_MESSENGER_TEAM // Team FriendList System
#define __BL_OFFICIAL_LOOT_FILTER__
#if defined(__BL_OFFICIAL_LOOT_FILTER__)
#define __PREMIUM_LOOT_FILTER__ // Official Loot Filter System
#endif
#define ENABLE_SWITCHBOT // SwitchBot System
#define __BL_LOADING_TIP__ // Official Loading Tip Info System
#define ENABLE_MESSENGER_BLOCK // Official Messenger Block System
#define __GUILD_LEADER_GRADE_NAME__ // Guild Leader Grade Name (TextTail)
#define ENABLE_GIVE_BASIC_WEAPON // Give Weapon Code
#define ADD_STATS_POINTS_RENEWAL // x10 Point Stats System
#define CODE_LIST_FRIENDS_FIX // Fix delete friend list
#define __VERSION_162__ // Temple Ochao Official
#ifdef __VERSION_162__ // Temple Ochao Official
#define HEALING_SKILL_VNUM 265 // Temple Ochao Skill
#endif
#define __DUNGEON_FOR_GUILD__ // Official Meley Dungeon System
#ifdef __DUNGEON_FOR_GUILD__ // Official Meley Dungeon System
#define __MELEY_LAIR_DUNGEON__ // Official Meley Dungeon System
#ifdef __MELEY_LAIR_DUNGEON__ // Official Meley Dungeon System
#define __DESTROY_INFINITE_STATUES_GM__ // Statues Meley Game Master
#define __LASER_EFFECT_ON_75HP__ // Laser Effect Meley Code
#define __LASER_EFFECT_ON_50HP__ // Laser Effect Meley Code
#endif
#endif
#define __SHIP_DEFENSE__ // Ship Defense (Hydra Dungeon)
#define FIX_CODES // Fix Bugs Game
#define __CHATTING_WINDOW_RENEWAL__ // Official Chat window renewal System
#define ENABLE_WHITE_DRAGON // Official White Dragon Valley System (Alastor)
#define __ITEM_APPLY4__ // Extended Apply Bonus (4)
#define __GLOVE_SYSTEM__ // Glove Equipement
#define __ELEMENT_ADD__ // Official Element Bonus System (Pendant System)
#define __PENDANT__ // Official Pendant System (With Bonus
#define __DS_GRADE_MYTH__ // Dragon Soul Mythical Grade
#define __DS_CHANGE_ATTR__ // Dragon Soul Change Attribute
#define __EXTENDED_DSS_RECHARGE__ // [ITEM] Dragon Soul Extended Recharge
#define ELEMENT_SPELL_WORLDARD // Elemental Spell System "Bonus Elemental"
#define ENABLE_TALISMAN_EFFECT // Instant Effect Talisman Like Acce
#define PET_AUTO_PICKUP // Pick Up Pet
#define ENABLE_FIX_MOUNT_WEDDING // Fix Code (Equip Wedding dress)
#define ENABLE_ELEMENTAL_WORLD // Elemental Map World Code
#define __SKILL_COLOR_SYSTEM__ // Skill color system
#define DROP_PERC_ELEMENT_04 4 // Elemental Drop Element
#define ENABLE_QUIVER_SYSTEM // Official Quiver System
#define ENABLE_BATTLE_ROYALE // Battle Royale Event System
#define __BL_LUCKY_BOX__ // Lucky Box System
#define ENABLE_SPLIT_ITEMS // Enable Split Items
#define FIX_CORE_CRASH_REFINE_SAME_ITEM // Fix Talisman upgrade
#define __HIDE_COSTUME_SYSTEM__ // Hide Costume System
#define ENABLE_GET_PARTY_LEVEL // Enable Get Party Level
#define ENABLE_REFINE_ABILITY // New Bonus Refine Hability
#define ENABLE_NO_DSS_QUALIFICATION // No Qualification Dragon Soul
#define __AURA_SYSTEM__ // Official Aura Costume System
#define ENABLE_SHADOW_BONUS // New Shadow Bonus System "Shadow Devil Tower"
#define WJ_ENABLE_TRADABLE_ICON // Tradable Icon System
#define __BL_TRANSMUTATION__ // Official Transmutation System
#define __ITEM_APPLY_RANDOM__ // Apply Random Bonus (Base Bonus)
#define __SELL_ITEM__ // Enable sell item with system emoji
#define __DS_SET__ // Dragon Soul Table Handling
#define ENABLE_SET_ITEM // Item Set Bonus system
#define ENABLE_CUBE_RENEWAL // Cube Renewal
#ifdef ENABLE_CUBE_RENEWAL
# define ENABLE_CUBE_RENEWAL_COPY // Table to Copy attributes
#endif
#define ENABLE_NEW_SLOT_ALCHEMY // New Alchemy Code "7 Alchemy"
#define ENABLE_OFFICIAL_EFFECT_EQUIP // New Effect Slot Code
#define FIX_HEADER_CG_MARK_LOGIN // Fix Packet Header 100
#define __WJ_PICKUP_ITEM_EFFECT__ // Picking Item Effect
#define __SPECIAL_INVENTORY_SYSTEM__ // Special Inventory System
#define __BL_CLIENT_LOCALE_STRING__ // Locale String Translate Official
#define __BL_MULTI_LANGUAGE__ // Multi Language System
#define __BL_MULTI_LANGUAGE_PREMIUM__ // Multi Language Premium System
#define __BL_MULTI_LANGUAGE_ULTIMATE__ // Multi Language Ultimate System
#define ENABLE_GF_ATLAS_MARK_INFO //
//#define ENABLE_FIX_CAPE // Fix Enable Invisibility Cape "No damage monster"
#define ENABLE_CHEQUE_SYSTEM // Won/Cheque
#ifdef ENABLE_CHEQUE_SYSTEM
# define ENABLE_CHEQUE_EXCHANGE_WINDOW // xP3ng3rx won -> yang / yang -> won Exchange Window
#endif
#define WJ_PREMIUM_PRIVATE_SHOP // Offline Shop Sonitex System
#ifdef WJ_PREMIUM_PRIVATE_SHOP // Offline Shop Sonitex System
#define WJ_PRIVATE_SHOP_CHEQUE // Offline Shop Sonitex System "Adapt Won"
#endif
#define GUILD_RANK_SYSTEM // Guild Ranking System
#define ENABLE_ITEMSHOP // Item Shop in game
#define ENABLE_ITEMSHOP_TO_INVENTORY // Buying item directly from inventory
#define __EVENT_MANAGER__ // Event Manager System
#define ENABLE_MULTISHOP // Shop buy item
#define __NEW_BLEND_AFFECT__ // New blend affect
#ifdef __NEW_BLEND_AFFECT__
#define __EXTENDED_BLEND_AFFECT__ // Extended blend affect
#endif
#define __RENEWAL_BRAVE_CAPE__ // Bravery Cape System
#define ENABLE_DUEL_OPTIONS // Duel Option Event Metin2
#define TOURNAMENT_PVP_SYSTEM // Tournament Event System
#define ENABLE_CRYSTAL_EVENT // Crystal Event System
#define ENABLE_DUNGEON_INFO_SYSTEM // Dungeon Information
#define __SOUL_SYSTEM__ // Soul System
#define ENABLE_ASLAN_BUFF_NPC_SYSTEM // Aslan Buffi System
#ifdef ENABLE_ASLAN_BUFF_NPC_SYSTEM
// You can Deactivate or Activate this
#define ASLAN_BUFF_NPC_USE_SUMMON_LEVEL_CAP // Aslan Summon Level
#define ASLAN_BUFF_NPC_USE_SKILL_17_TO_M // Aslan Skill
#define ASLAN_BUFF_NPC_USE_SKILL_TECH_LEVEL // Aslan Skill
#define ASLAN_BUFF_NPC_ENABLE_EXPORT // Aslan Code Export
#define ASLAN_BUFF_NPC_ENABLE_EXPORT_COST // Aslan Cost Export Npc
#define NEW_PET_MAX_LEVEL 120 // Aslan Max Level
// Config values ( !!! no deactivate this defines !!! )
#define ASLAN_BUFF_NPC_MAX_LV 99 // Aslan Max Level
#define ASLAN_BUFF_NPC_MAX_LV_CAP 30 // is active ASLAN_BUFF_NPC_USE_SUMMON_LEVEL_CAP -> Maximum cap where you can call the buff. ( 0 = you can call to your own level )
#define ASLAN_BUFF_NPC_START_INT 4 // Aslan buffi system
#define ASLAN_BUFF_NPC_MAX_INT 140 // Aslan buffi system
#define ASLAN_BUFF_NPC_MIN_HP_PERC_USE_SKILL_HEAL 30
#define ASLAN_BUFF_EXP_RING_ITEM_1 72001 // Aslan buffi system
#define ASLAN_BUFF_EXP_RING_ITEM_2 72002 // Aslan buffi system
#define ASLAN_BUFF_EXP_RING_ITEM_3 72003 // Aslan buffi system
#endif
#define __ITEM_SOCKET6__ // Extended Item Sockets (6)
#define __EVENT_BANNER_FLAG__ // < Game event banner flags
#define M2S_BIO_SYSTEM // Biolog System
#define __INGAME_WIKI__ // In game Wiki system
#define BL_OFFLINE_MESSAGE // Offline Message System
#define __MINI_GAME_RUMI__ // Minigame Rumi
#define __MINI_GAME_CATCH_KING__ // Minigame Catch King
#define __FISHING_GAME__ // Fishing Game
#define __XMAS_EVENT_2008__ // Christmas Event 2008
#define __XMAS_EVENT_2012__ // Christmas Event 2012
#define __HALLOWEEN_EVENT_2014__ // Halloween Event 2011~2014 (Halloween Hair)
#define __OX_RENEWAL__ // OX Renewal
#define __METINSTONE_SWAP__ // Swap Stone Shape
#define __RACE_SWAP__ // Swap Race Shape
#define __SNOWFLAKE_STICK_EVENT__ // Snowflake Stick Event
#define __DAWNMIST_DUNGEON__ // Erebus Dungeon
#define __DUNGEON_RENEWAL__ // Extended Dungeon Functions
#define ENABLE_RENEWAL_BONUS_PACKET // Bonus Packet SwitchBot
#define ENABLE_HUNTING_SYSTEM // Hunting System
#ifdef ENABLE_HUNTING_SYSTEM // Hunting System
#define HUNTING_MISSION_COUNT 90 // Hunting System
#define HUNTING_MONEY_TABLE_SIZE 9 // Hunting System
#define HUNTING_EXP_TABLE_SIZE 9 // Hunting System
#endif
#define ENABLE_FLOWER_EVENT // Flower Event System
#define __BL_MOVE_CHANNEL__ // Official Move Channel
#define ENABLE_STANDING_MOUNT // Official SurfBoard Code
#ifdef ENABLE_STANDING_MOUNT // Official SurfBoard Code
#define SURFBOARD 40003 // -- Here put id of your surfboard
#define SURFBOARD_1 40004 // -- Here put id of your surfboard
#define SURFBOARD_2 40005 //
Ty
-- Here put id of your surfboard
#endif
#define ENABLE_AUTO_SYSTEM // AutoHunt
#ifdef ENABLE_AUTO_SYSTEM // AutoHunt
#define ENABLE_AUTO_RESTART_EVENT // Auto Restart
#endif
#define RENEWAL_PICKUP_AFFECT // Renewal Pick Up Effect



View attachment 2978
 
Jan
Threads
0
1
0
1
HubMoney
16
Unique Opportunity! We are selling the complete files for Death2 for only $500. A game with exquisite gameplay and a wide variety of meticulously designed systems. Each system has been thoroughly tested after installation to ensure flawless performance.


Main Features:


  • Diverse Systems: Explore a wide range of unique mechanics that enhance the gaming experience.
  • Polished Gameplay: Designed for a smooth, immersive, and addictive experience.
  • Guaranteed Testing: All systems have been rigorously tested to ensure stability and quality.
  • Includes Website: Comes with a professional, ready-to-use website.
  • Autopatcher Included: Automatic updates to keep the game always up to date.
  • 24/7 Support Included: Technical assistance available at all times to address any questions or issues.
  • Beginner Training Included: If you're new, the price includes personalized training to help you make the most of the project.

Get it all for just $500!
For more details or to acquire the files, contact us privately. Don’t miss the opportunity to acquire an exceptionally high-quality project with support and training included!


More Information
Contact via Discord: marloon0029

#define __9TH_SKILL__ // Conqueror Skill System
#define __CONQUEROR_LEVEL__ // Conqueror Level
#define __WJ_SORT_LASTPLAYTIME__ // Last play time
#define __7AND8TH_SKILLS__ // 7th, 8th Passive Skills
#define NEW_EMOTION_SYSTEM // New Emotion system "No Official GF"
#define NEW_EMOTION_OFFICIAL // New Emotion system "Official GF"
#define __QUEST_RENEWAL__ // Quest page renewal
#ifdef __QUEST_RENEWAL__ // Quest page renewal
#define _QR_MS_ // Quest page renewal
#endif
#define ENABLE_CONQUEROR_LIMIT // Conqueror limit level code "Create by Astaroth"
#define SHAMAN_NEW_MODIFICATION_SKILL // Modification shaman skill paeryong
#define __VIEW_TARGET_DECIMAL_HP__ // View Target HP
#if defined(__VIEW_TARGET_DECIMAL_HP__)
#define __VIEW_TARGET_PLAYER_HP__ // View Player Target HP
#endif
#define ENABLE_RARITY_SYSTEM // Rarity Bonus Item System
#define ENABLE_ITEM_EXTRA_PROTO // Item Extra Proto System
#define ENABLE_NEW_EXTRA_BONUS // Extra Bonus System
#define __ENABLE_DELETE_ITEM_WHEN_DROP__ // Delete Item When Drop System
#define __SEND_TARGET_INFO__ // Mob Drop Info System
#define __BL_67_ATTR__ // Official 6&7 Bonus system
#define ENABLE_QUEEN_NETHIS // Official Queen Nethis Dungeon
#define ENABLE_SKILL_SELECT_FEATURE // Skill Select System
#define ENABLE_MESSENGER_TEAM // Team FriendList System
#define __BL_OFFICIAL_LOOT_FILTER__
#if defined(__BL_OFFICIAL_LOOT_FILTER__)
#define __PREMIUM_LOOT_FILTER__ // Official Loot Filter System
#endif
#define ENABLE_SWITCHBOT // SwitchBot System
#define __BL_LOADING_TIP__ // Official Loading Tip Info System
#define ENABLE_MESSENGER_BLOCK // Official Messenger Block System
#define __GUILD_LEADER_GRADE_NAME__ // Guild Leader Grade Name (TextTail)
#define ENABLE_GIVE_BASIC_WEAPON // Give Weapon Code
#define ADD_STATS_POINTS_RENEWAL // x10 Point Stats System
#define CODE_LIST_FRIENDS_FIX // Fix delete friend list
#define __VERSION_162__ // Temple Ochao Official
#ifdef __VERSION_162__ // Temple Ochao Official
#define HEALING_SKILL_VNUM 265 // Temple Ochao Skill
#endif
#define __DUNGEON_FOR_GUILD__ // Official Meley Dungeon System
#ifdef __DUNGEON_FOR_GUILD__ // Official Meley Dungeon System
#define __MELEY_LAIR_DUNGEON__ // Official Meley Dungeon System
#ifdef __MELEY_LAIR_DUNGEON__ // Official Meley Dungeon System
#define __DESTROY_INFINITE_STATUES_GM__ // Statues Meley Game Master
#define __LASER_EFFECT_ON_75HP__ // Laser Effect Meley Code
#define __LASER_EFFECT_ON_50HP__ // Laser Effect Meley Code
#endif
#endif
#define __SHIP_DEFENSE__ // Ship Defense (Hydra Dungeon)
#define FIX_CODES // Fix Bugs Game
#define __CHATTING_WINDOW_RENEWAL__ // Official Chat window renewal System
#define ENABLE_WHITE_DRAGON // Official White Dragon Valley System (Alastor)
#define __ITEM_APPLY4__ // Extended Apply Bonus (4)
#define __GLOVE_SYSTEM__ // Glove Equipement
#define __ELEMENT_ADD__ // Official Element Bonus System (Pendant System)
#define __PENDANT__ // Official Pendant System (With Bonus
#define __DS_GRADE_MYTH__ // Dragon Soul Mythical Grade
#define __DS_CHANGE_ATTR__ // Dragon Soul Change Attribute
#define __EXTENDED_DSS_RECHARGE__ // [ITEM] Dragon Soul Extended Recharge
#define ELEMENT_SPELL_WORLDARD // Elemental Spell System "Bonus Elemental"
#define ENABLE_TALISMAN_EFFECT // Instant Effect Talisman Like Acce
#define PET_AUTO_PICKUP // Pick Up Pet
#define ENABLE_FIX_MOUNT_WEDDING // Fix Code (Equip Wedding dress)
#define ENABLE_ELEMENTAL_WORLD // Elemental Map World Code
#define __SKILL_COLOR_SYSTEM__ // Skill color system
#define DROP_PERC_ELEMENT_04 4 // Elemental Drop Element
#define ENABLE_QUIVER_SYSTEM // Official Quiver System
#define ENABLE_BATTLE_ROYALE // Battle Royale Event System
#define __BL_LUCKY_BOX__ // Lucky Box System
#define ENABLE_SPLIT_ITEMS // Enable Split Items
#define FIX_CORE_CRASH_REFINE_SAME_ITEM // Fix Talisman upgrade
#define __HIDE_COSTUME_SYSTEM__ // Hide Costume System
#define ENABLE_GET_PARTY_LEVEL // Enable Get Party Level
#define ENABLE_REFINE_ABILITY // New Bonus Refine Hability
#define ENABLE_NO_DSS_QUALIFICATION // No Qualification Dragon Soul
#define __AURA_SYSTEM__ // Official Aura Costume System
#define ENABLE_SHADOW_BONUS // New Shadow Bonus System "Shadow Devil Tower"
#define WJ_ENABLE_TRADABLE_ICON // Tradable Icon System
#define __BL_TRANSMUTATION__ // Official Transmutation System
#define __ITEM_APPLY_RANDOM__ // Apply Random Bonus (Base Bonus)
#define __SELL_ITEM__ // Enable sell item with system emoji
#define __DS_SET__ // Dragon Soul Table Handling
#define ENABLE_SET_ITEM // Item Set Bonus system
#define ENABLE_CUBE_RENEWAL // Cube Renewal
#ifdef ENABLE_CUBE_RENEWAL
# define ENABLE_CUBE_RENEWAL_COPY // Table to Copy attributes
#endif
#define ENABLE_NEW_SLOT_ALCHEMY // New Alchemy Code "7 Alchemy"
#define ENABLE_OFFICIAL_EFFECT_EQUIP // New Effect Slot Code
#define FIX_HEADER_CG_MARK_LOGIN // Fix Packet Header 100
#define __WJ_PICKUP_ITEM_EFFECT__ // Picking Item Effect
#define __SPECIAL_INVENTORY_SYSTEM__ // Special Inventory System
#define __BL_CLIENT_LOCALE_STRING__ // Locale String Translate Official
#define __BL_MULTI_LANGUAGE__ // Multi Language System
#define __BL_MULTI_LANGUAGE_PREMIUM__ // Multi Language Premium System
#define __BL_MULTI_LANGUAGE_ULTIMATE__ // Multi Language Ultimate System
#define ENABLE_GF_ATLAS_MARK_INFO //
//#define ENABLE_FIX_CAPE // Fix Enable Invisibility Cape "No damage monster"
#define ENABLE_CHEQUE_SYSTEM // Won/Cheque
#ifdef ENABLE_CHEQUE_SYSTEM
# define ENABLE_CHEQUE_EXCHANGE_WINDOW // xP3ng3rx won -> yang / yang -> won Exchange Window
#endif
#define WJ_PREMIUM_PRIVATE_SHOP // Offline Shop Sonitex System
#ifdef WJ_PREMIUM_PRIVATE_SHOP // Offline Shop Sonitex System
#define WJ_PRIVATE_SHOP_CHEQUE // Offline Shop Sonitex System "Adapt Won"
#endif
#define GUILD_RANK_SYSTEM // Guild Ranking System
#define ENABLE_ITEMSHOP // Item Shop in game
#define ENABLE_ITEMSHOP_TO_INVENTORY // Buying item directly from inventory
#define __EVENT_MANAGER__ // Event Manager System
#define ENABLE_MULTISHOP // Shop buy item
#define __NEW_BLEND_AFFECT__ // New blend affect
#ifdef __NEW_BLEND_AFFECT__
#define __EXTENDED_BLEND_AFFECT__ // Extended blend affect
#endif
#define __RENEWAL_BRAVE_CAPE__ // Bravery Cape System
#define ENABLE_DUEL_OPTIONS // Duel Option Event Metin2
#define TOURNAMENT_PVP_SYSTEM // Tournament Event System
#define ENABLE_CRYSTAL_EVENT // Crystal Event System
#define ENABLE_DUNGEON_INFO_SYSTEM // Dungeon Information
#define __SOUL_SYSTEM__ // Soul System
#define ENABLE_ASLAN_BUFF_NPC_SYSTEM // Aslan Buffi System
#ifdef ENABLE_ASLAN_BUFF_NPC_SYSTEM
// You can Deactivate or Activate this
#define ASLAN_BUFF_NPC_USE_SUMMON_LEVEL_CAP // Aslan Summon Level
#define ASLAN_BUFF_NPC_USE_SKILL_17_TO_M // Aslan Skill
#define ASLAN_BUFF_NPC_USE_SKILL_TECH_LEVEL // Aslan Skill
#define ASLAN_BUFF_NPC_ENABLE_EXPORT // Aslan Code Export
#define ASLAN_BUFF_NPC_ENABLE_EXPORT_COST // Aslan Cost Export Npc
#define NEW_PET_MAX_LEVEL 120 // Aslan Max Level
// Config values ( !!! no deactivate this defines !!! )
#define ASLAN_BUFF_NPC_MAX_LV 99 // Aslan Max Level
#define ASLAN_BUFF_NPC_MAX_LV_CAP 30 // is active ASLAN_BUFF_NPC_USE_SUMMON_LEVEL_CAP -> Maximum cap where you can call the buff. ( 0 = you can call to your own level )
#define ASLAN_BUFF_NPC_START_INT 4 // Aslan buffi system
#define ASLAN_BUFF_NPC_MAX_INT 140 // Aslan buffi system
#define ASLAN_BUFF_NPC_MIN_HP_PERC_USE_SKILL_HEAL 30
#define ASLAN_BUFF_EXP_RING_ITEM_1 72001 // Aslan buffi system
#define ASLAN_BUFF_EXP_RING_ITEM_2 72002 // Aslan buffi system
#define ASLAN_BUFF_EXP_RING_ITEM_3 72003 // Aslan buffi system
#endif
#define __ITEM_SOCKET6__ // Extended Item Sockets (6)
#define __EVENT_BANNER_FLAG__ // < Game event banner flags
#define M2S_BIO_SYSTEM // Biolog System
#define __INGAME_WIKI__ // In game Wiki system
#define BL_OFFLINE_MESSAGE // Offline Message System
#define __MINI_GAME_RUMI__ // Minigame Rumi
#define __MINI_GAME_CATCH_KING__ // Minigame Catch King
#define __FISHING_GAME__ // Fishing Game
#define __XMAS_EVENT_2008__ // Christmas Event 2008
#define __XMAS_EVENT_2012__ // Christmas Event 2012
#define __HALLOWEEN_EVENT_2014__ // Halloween Event 2011~2014 (Halloween Hair)
#define __OX_RENEWAL__ // OX Renewal
#define __METINSTONE_SWAP__ // Swap Stone Shape
#define __RACE_SWAP__ // Swap Race Shape
#define __SNOWFLAKE_STICK_EVENT__ // Snowflake Stick Event
#define __DAWNMIST_DUNGEON__ // Erebus Dungeon
#define __DUNGEON_RENEWAL__ // Extended Dungeon Functions
#define ENABLE_RENEWAL_BONUS_PACKET // Bonus Packet SwitchBot
#define ENABLE_HUNTING_SYSTEM // Hunting System
#ifdef ENABLE_HUNTING_SYSTEM // Hunting System
#define HUNTING_MISSION_COUNT 90 // Hunting System
#define HUNTING_MONEY_TABLE_SIZE 9 // Hunting System
#define HUNTING_EXP_TABLE_SIZE 9 // Hunting System
#endif
#define ENABLE_FLOWER_EVENT // Flower Event System
#define __BL_MOVE_CHANNEL__ // Official Move Channel
#define ENABLE_STANDING_MOUNT // Official SurfBoard Code
#ifdef ENABLE_STANDING_MOUNT // Official SurfBoard Code
#define SURFBOARD 40003 // -- Here put id of your surfboard
#define SURFBOARD_1 40004 // -- Here put id of your surfboard
#define SURFBOARD_2 40005 // -- Here put id of your surfboard
#endif
#define ENABLE_AUTO_SYSTEM // AutoHunt
#ifdef ENABLE_AUTO_SYSTEM // AutoHunt
#define ENABLE_AUTO_RESTART_EVENT // Auto Restart
#endif
#define RENEWAL_PICKUP_AFFECT // Renewal Pick Up Effect



View attachment 2978
It's all a lie, he's been banned by the entire Latin community for being a scammer, the base has a thousand bugs, there are 5.2 worked on by him, so beware of SCAM, scam.