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mainline_released Alt Yapı [𝑆ℯ𝓃𝒾ℴ𝓇 ℒ𝒶𝓋𝒾𝓇𝒶𝒹ℴ]

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EBEDİ AFK!
"Warningleri fixlendi , Dump protosu hazırlandı ve extern dosyaları oluşturuldu."
Sıfır Fix atıldı SIFIR Eklenti Tertemiz Source.
Sadece"pack/index Client srcden çekiyor Başka bir işlem yapılmadı"
Onu da ayrı şekilde veriyorum isterseniz index üzerinden devam edebilirsiniz.(kendiniz index düzenlemeniz gerekir) VT Game & Mysql VT Fullpack Kaynak dosyaları (SRC) ----------------
Navicat şifresi:123456
GM Hesap: lavida
şifre :123456

0221_163548.jpg
Bazı Düzenlemeler
db/protoreader.cpp
----------------------arat
SAMLL
----------------------değiştir
SMALL
----------------------
##################
game/test.cpp
----------------------arat
sys_log(0, "Blcok too big: %d %d %d %d",
----------------------değiştir
sys_log(0, "Block too big: %d %d %d %d",

######################

game/sectree_manager.h
----------------------arat
size_t GetMonsterCountInMap(long lMpaIndex, DWORD dwVnum);
----------------------değiştir

size_t GetMonsterCountInMap(long lMapIndex, DWORD dwVnum);

######################

game/main.cpp
----------------------arat
"-t : traffic proflie on\n");
----------------------değiştir
"-t : traffic profile on\n");
######################

game/input_main.cpp
----------------------arat
sys_log (0, "refine_type_noraml");
----------------------değiştir
sys_log(0, "refine_type_normal");

######################

game/char.cpp
----------------------arat
break;;
----------------------değiştir
break;
----------------------arat
sys_err("Invalid map inedx %d, must be child of %d", lPrivateMapIndex, lMapIndex);
----------------------değiştir
sys_err("Invalid map index %d, must be child of %d", lPrivateMapIndex, lMapIndex);

######################

game/sequence.cpp
----------------------arat
0xa4,0x8b,0x79.0xc0,0xe0?0xf4,0xa4,0x53,0x80,0xac,0x1e,0x25,0xe0,0x2e,0x5d,0x37,
----------------------değiştir
0xa4,0x8b,0x79.0xc0,0xe0,0xf4,0xa4,0x53,0x80,0xac,0x1e,0x25,0xe0,0x2e,0x5d,0x37,

#####################

oyun/char_item.cpp
----------------------Bir fare
statik bool IS_MONKEY_DUNGEON

doğru dön;;
----------------------değiştir
true döndür;

#####################

oyun/questpc.h
----------------------Bir fare
geçersiz SendQuestInfoPakcet();
----------------------değiştir.

geçersiz SendQuestInfoPacket();

oyun/questpc.cpp
----------------------Bir fare
SendQuestInfoPakcet();
----------------------değiştir.
SendQuestInfoPacket();

#####################

client/AccountConnector.h
----------------------Bir fare

----------------------değiştir

#bir kez
[/İSPOİLER]

eyvallah
 
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