Not answered Multilanguage 1.0.8 Problem

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Hello,

a friend of mine downloaded a couple of months ago the Multilanguage from Owsap which is released here.. the Version is 1.0.8 the problem in this release seems to be that the mob_names are still loading from mob_proto if the vnum is higher than 34000.

Anyone had the same issue and got the fix for that?

If I increase that in PythonNetworkStreamPhaseGameActor.cpp it shows "Noname" in front of any name of any monster/npc.

I talked to Masamune through Discord and he told me to tag some devs like @Enes K. or @Murat K. hope that's okay..
 
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