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eremitanul2 Member May Threads 0 26 0 1 HubMoney 184 Jun 7, 2025 #36 AD: Mt2009 - Mobile & PC - 30 January 2026 CHECK THE PRESENTATION! thx bro
grutildegames Member Jan Threads 1 45 1 8 HubMoney 235 Jun 25, 2025 #39 adnan20031s said: Guide to Implementing GM Movement Without Collisions in Metin2 1. Modify Locale_inc.h Add the following define: [Hidden content] 2. Update ActorInstanceCollisionDetection.cpp Replace the following functions with their updated versions: - CActorInstance::AvoidObject [Hidden content] - CActorInstance::IsBlockObject [Hidden content] - CActorInstance::CanSkipCollision [Hidden content] 3. Modify AbstractPlayer.h Add the following method declaration: [Hidden content] 4. Update PythonPlayer.h Add the following method declaration: [Hidden content] 5. Update PythonPlayer.cpp Add the following method implementation: [Hidden content] This how it looks like: These changes will implement a system allowing GMs to move without collision in Metin2. Click to expand... tyty adnan20031s said: Guide to Implementing GM Movement Without Collisions in Metin2 1. Modify Locale_inc.h Add the following define: [Hidden content] 2. Update ActorInstanceCollisionDetection.cpp Replace the following functions with their updated versions: - CActorInstance::AvoidObject [Hidden content] - CActorInstance::IsBlockObject [Hidden content] - CActorInstance::CanSkipCollision [Hidden content] 3. Modify AbstractPlayer.h Add the following method declaration: [Hidden content] 4. Update PythonPlayer.h Add the following method declaration: [Hidden content] 5. Update PythonPlayer.cpp Add the following method implementation: [Hidden content] This how it looks like: These changes will implement a system allowing GMs to move without collision in Metin2. Click to expand... ytty
adnan20031s said: Guide to Implementing GM Movement Without Collisions in Metin2 1. Modify Locale_inc.h Add the following define: [Hidden content] 2. Update ActorInstanceCollisionDetection.cpp Replace the following functions with their updated versions: - CActorInstance::AvoidObject [Hidden content] - CActorInstance::IsBlockObject [Hidden content] - CActorInstance::CanSkipCollision [Hidden content] 3. Modify AbstractPlayer.h Add the following method declaration: [Hidden content] 4. Update PythonPlayer.h Add the following method declaration: [Hidden content] 5. Update PythonPlayer.cpp Add the following method implementation: [Hidden content] This how it looks like: These changes will implement a system allowing GMs to move without collision in Metin2. Click to expand... tyty adnan20031s said: Guide to Implementing GM Movement Without Collisions in Metin2 1. Modify Locale_inc.h Add the following define: [Hidden content] 2. Update ActorInstanceCollisionDetection.cpp Replace the following functions with their updated versions: - CActorInstance::AvoidObject [Hidden content] - CActorInstance::IsBlockObject [Hidden content] - CActorInstance::CanSkipCollision [Hidden content] 3. Modify AbstractPlayer.h Add the following method declaration: [Hidden content] 4. Update PythonPlayer.h Add the following method declaration: [Hidden content] 5. Update PythonPlayer.cpp Add the following method implementation: [Hidden content] This how it looks like: These changes will implement a system allowing GMs to move without collision in Metin2. Click to expand... ytty