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Sasmety Member Aug Threads 0 9 0 1 HubMoney 133 Sep 12, 2025 #43 adnan20031s said: Guide to Implementing GM Movement Without Collisions in Metin2 1. Modify Locale_inc.h Add the following define: [Gizli içerik] 2. Update ActorInstanceCollisionDetection.cpp Replace the following functions with their updated versions: - CActorInstance::AvoidObject [Gizli içerik] - CActorInstance::IsBlockObject [Gizli içerik] - CActorInstance::CanSkipCollision [Gizli içerik] 3. Modify AbstractPlayer.h Add the following method declaration: [Gizli içerik] 4. Update PythonPlayer.h Add the following method declaration: [Gizli içerik] 5. Update PythonPlayer.cpp Add the following method implementation: [Gizli içerik] This how it looks like: These changes will implement a system allowing GMs to move without collision in Metin2. Click to expand... ssd
adnan20031s said: Guide to Implementing GM Movement Without Collisions in Metin2 1. Modify Locale_inc.h Add the following define: [Gizli içerik] 2. Update ActorInstanceCollisionDetection.cpp Replace the following functions with their updated versions: - CActorInstance::AvoidObject [Gizli içerik] - CActorInstance::IsBlockObject [Gizli içerik] - CActorInstance::CanSkipCollision [Gizli içerik] 3. Modify AbstractPlayer.h Add the following method declaration: [Gizli içerik] 4. Update PythonPlayer.h Add the following method declaration: [Gizli içerik] 5. Update PythonPlayer.cpp Add the following method implementation: [Gizli içerik] This how it looks like: These changes will implement a system allowing GMs to move without collision in Metin2. Click to expand... ssd
cioace9 Member Oct Threads 0 1 0 1 HubMoney 13 Oct 2, 2025 #44 adnan20031s said: Guide to Implementing GM Movement Without Collisions in Metin2 1. Modify Locale_inc.h Add the following define: [Hidden content] 2. Update ActorInstanceCollisionDetection.cpp Replace the following functions with their updated versions: - CActorInstance::AvoidObject [Hidden content] - CActorInstance::IsBlockObject [Hidden content] - CActorInstance::CanSkipCollision [Hidden content] 3. Modify AbstractPlayer.h Add the following method declaration: [Hidden content] 4. Update PythonPlayer.h Add the following method declaration: [Hidden content] 5. Update PythonPlayer.cpp Add the following method implementation: [Hidden content] This how it looks like: These changes will implement a system allowing GMs to move without collision in Metin2. Click to expand... Cool
adnan20031s said: Guide to Implementing GM Movement Without Collisions in Metin2 1. Modify Locale_inc.h Add the following define: [Hidden content] 2. Update ActorInstanceCollisionDetection.cpp Replace the following functions with their updated versions: - CActorInstance::AvoidObject [Hidden content] - CActorInstance::IsBlockObject [Hidden content] - CActorInstance::CanSkipCollision [Hidden content] 3. Modify AbstractPlayer.h Add the following method declaration: [Hidden content] 4. Update PythonPlayer.h Add the following method declaration: [Hidden content] 5. Update PythonPlayer.cpp Add the following method implementation: [Hidden content] This how it looks like: These changes will implement a system allowing GMs to move without collision in Metin2. Click to expand... Cool