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[C++] GM WallHack (ONLY Client source)

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Guide to Implementing GM Movement Without Collisions in Metin2

1. Modify Locale_inc.h


Add the following define:

[Hidden content]

2. Update ActorInstanceCollisionDetection.cpp


Replace the following functions with their updated versions:

- CActorInstance::AvoidObject

[Hidden content]


- CActorInstance::IsBlockObject

[Hidden content]


- CActorInstance::CanSkipCollision

[Hidden content]


3. Modify AbstractPlayer.h


Add the following method declaration:

[Hidden content]

4. Update PythonPlayer.h


Add the following method declaration:

[Hidden content]

5. Update PythonPlayer.cpp


Add the following method implementation:

[Hidden content]

This how it looks like
:


These changes will implement a system allowing GMs to move without collision in Metin2.:p

nice