Member
Hi all.
The error message indicates, that the sound file 'sound/monster2/fennec_fox/dead_1.wav' is not in mono format. A 3D sound management system can usually only properly handle mono sound files, especially if you want to use 3D positioning or distance-dependent sound.
I am attaching the correction, that you can fix your Sound.eix/epk section.
Pisti95
Code:
0907 07:33:44047 :: Not mono data: sound/monster2/fennec_fox/dead_1.wav
0907 07:33:44047 :: CSoundManager3D::GetInstance (filename: sound/monster2/fennec_fox/dead_1.wav)
The error message indicates, that the sound file 'sound/monster2/fennec_fox/dead_1.wav' is not in mono format. A 3D sound management system can usually only properly handle mono sound files, especially if you want to use 3D positioning or distance-dependent sound.
I am attaching the correction, that you can fix your Sound.eix/epk section.
Pisti95
Attachments
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