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tyCode:Service.h #ifndef __INC_SERVICE_H__ #define __INC_SERVICE_H__ /********************************************************** Ymir Defines Start ***********************************************************/ #define _IMPROVED_PACKET_ENCRYPTION_ #define __PET_SYSTEM__ #define __UDP_BLOCK__ /********************************************************** Ymir Defines End ***********************************************************/ /********************************************************** General Defines Start ***********************************************************/ #define ENABLE_AUTODETECT_INTERNAL_IP // Otomatik dahili ip #define ENABLE_WEAPON_COSTUME_SYSTEM #define ENABLE_MOUNT_COSTUME_SYSTEM #define ENABLE_EXTENDED_PET_SYSTEM #define ENABLE_HIDE_COSTUME_SYSTEM /// < Hide costume parts #define ENABLE_ITEM_ATTR_COSTUME // item_attr.sql has column for costume and other type items #define ENABLE_PROXY_IP // Port güvenliği #define ENABLE_FULL_NOTICE // Genel notice #define ENABLE_PORT_SECURITY // Port güvenligi #define ENABLE_EXTEND_INVEN_SYSTEM // 4 Envanter #define ENABLE_EXTENDED_ITEMNAME_ON_GROUND// Yere düşen itemleri isimlerini görme #define ENABLE_CHANNEL_SWITCH_SYSTEM #ifdef ENABLE_CHANNEL_SWITCH_SYSTEM #define CHANNEL_NUMBER 4 //Number of server channels. #endif #define ENABLE_TARGET_INFORMATION_SYSTEM// Moblardan düşenleri görme #define ENABLE_SPECIAL_STORAGE // Ek envanter #define ENABLE_SORT_INVENTORY_ITEMS #define ENABLE_VIEW_TARGET_DECIMAL_HP /// < View target decimal hp #define ENABLE_VIEW_TARGET_PLAYER_HP /// < View target player's hp #define ENABLE_STYLE_ATTRIBUTE_SYSTEM // Kadim efsun #define ENABLE_NEW_START_SYSTEM // Start items configurable source code #define ENABLE_BASIC_ITEM_SYSTEM // Basic(Start gift) item system #define ENABLE_NEW_ACTIONS // Yeni duygular #define ENABLE_NEW_BONUS // Yeni bonuslar #define ENABLE_NEW_PASSIVE_SKILL // Yeni pasif skiller #define ENABLE_TEXT_LEVEL_REFRESH // Anlik seviye yenileme #define ENABLE_PVP_EFFECT_SYSTEM // Pvp efekt #define ENABLE_SMITH_EFFECT_SYSTEM // Demirci efekt #define ENABLE_EFFECT_EXTRAPOT // Yeşil, mor iksir efekti #define ENABLE_AFFECT_POLYMORPH_REMOVE // Dönüşümden çıkma #define ENABLE_LEVEL_SHOW_HIDE #define ENABLE_HIGHLIGHT_NEW_ITEM // Like GF Inventory Highlight Item System #define ENABLE_SKILL_AFFECT_REMOVE // Skill affect remove system #define SKILL_COOLTIME_UPDATE #define ENABLE_SHOP_ITEM_PRICE_ON_SQL // SQL Uzerinde Esya Fiyati Tutma Modulu #define ENABLE_BUY_WITH_ITEM // Buy with ITEM on SHOP like Rubinum #define ENABLE_DROP_DIALOG_EXTENDED_SYSTEM #define ENABLE_EXP_BLOCK_SYSTEM #define ENABLE_DUEL_BLOCK_SYSTEM #define ENABLE_MINIMAP_PARTY_POSITION #define ENABLE_PARTY_FLAG_SYSTEM #define ENABLE_MOB_DAMAGE_FIX #define ENABLE_DRAGON_BONE_EFFECTS #define ENABLE_AGGREGATE_MONSTER_EFFECT #define ENABLE_MESSENGER_TEAM_SYSTEM #define ENABLE_STATUS_UP_RENEWAL // Fast status up system #define ENABLE_ITEM_COUNT_LIMIT_SYSTEM #define ENABLE_YANG_LIMIT_SYSTEM #define ENABLE_EXTENDED_ITEM_AWARD /// < Extended item award #ifdef ENABLE_EXTENDED_ITEM_AWARD #define USE_ITEM_AWARD_CHECK_ATTRIBUTES // c++11 or higher #endif #define ENABLE_VIEW_EQUIPMENT_SYSTEM #define ENABLE_LOAD_BLOCK_MODE #define ENABLE_ITEM_STACKTABLE //NPC SATIN ALINAN İTEMLERİ ÜST ÜSTE EKLER. #define ENABLE_QUEST_RENEWAL /// < Quest page renewal #define ENABLE_CUBE_RENEWAL #ifdef ENABLE_CUBE_RENEWAL #define ENABLE_CUBE_ATTR_SOCKET #endif #define ENABLE_CHATTING_WINDOW_RENEWAL #define ENABLE_GLOBAL_CHAT #define ENABLE_DROP_DESTROY_TIME #define ENABLE_BRAVERY_CAPE_RENEWAL #define ENABLE_BOSS_TRACKING #define ENABLE_QUICK_CHEST_OPEN #define ENABLE_SKILL_SELECT_SYSTEM #define ENABLE_FAST_SKILLBOOK_READ_SYSTEM // Fast skill book read system #define ENABLE_FAST_SOULSTONE_READ_SYSTEM // Fast soul stone read system #define ENABLE_ITEM_SHOP_SYSTEM #define ENABLE_ANTI_MULTIPLE_FARM #define ENABLE_PLAYER_PIN_SYSTEM // Player Pin Code System #define ENABLE_EXCHANGE_RENEWAL #define ENABLE_TURN_BACK_SYSTEM//ZİNDANLARA GERİ DÖNÜŞ SİSTEMİ #define ENABLE_AUTO_RELOAD_ADMIN_DATA //### Reload GM fast without close server #define ENABLE_CHANGE_JOB_RENEWAL /********************************************************** General Defines End ***********************************************************/ /********************************************************** [Guild Defines Start] ***********************************************************/ #define ENABLE_GUILD_LEADER_SYSTEM #define ENABLE_WAR_PERMISSION // Guild war permission system #define ENABLE_ONLINE_GUILD_LEADERS #define ENABLE_AUTO_GUILD_WAR_SYSTEM #define ENABLE_GUILD_HISTORY // Guild war history system #define ENABLE_GUILD_STATISTICS // Guild statistics system #define ENABLE_GUILD_SPY_SYSTEM #define ENABLE_GUILD_MEETING // Guild meeting system #define ENABLE_GUILD_NOTICE_SYSTEM // Guild notice system #define ENABLE_GUILD_HIGHLIGHT_EQUIP_ITEM // Guild equiping item highlight system #define ENABLE_WAR_KILL_NOTICE // Guild war kill notice system #define ENABLE_IMPROVED_GUILD_WAR_SYSTEM #define ENABLE_CREATE_GUILD_EASY // Lonca 20 seviye başlar. /********************************************************** [Guild Defines End] ***********************************************************/ /********************************************************** Controls Defines Start ***********************************************************/ #define MAP_ALLOW_LIMIT 64 //default 32 #define ITEM_DESTROY_TIME_DROPITEM 5 #define ITEM_DESTROY_TIME_AUTOGIVE 60 #define ITEM_DESTROY_TIME_DROPGOLD 30 #define GET_GOLD_MULTIPLER 3 #define EXP_MULTIPLER 1 #define CAN_SHOUT_MAX_LEVEL 15 #define MAX_STATUS_POINT 90 #define PARTY_CAN_JOIN_MAX_LEVEL 30 #define ENABLE_TRANSLATE_LUA #define ENABLE_DEFAULT_PRIV //default priv based SQL #define ENABLE_NAME_MAX_LEN_RENEWAL #define __USE_TXT_MODE_FOR_PROTO___ //#define __USE_SQL_MODE_FOR_PROTO___ /********************************************************** Controls Defines End ***********************************************************/ /********************************************************** Utility Defines Start ***********************************************************/ #define ENABLE_GM_CHARACTER_BUFF //GM KARAKTERLERE BUFF VERİR SADECE GM_IMPLEMENTOR KARAKTERE #define ENABLE_BLOCK_ITEMS_ON_WAR_MAP #define ENABLE_BLOCK_ITEMS_ON_EVENT_MAP // Block items on event map #define ENABLE_SIG_FOR_ITEM_RING // SigVnum for item types {ITEM_RING} #define ENABLE_BOSS_SCROLL_RENEWAL // Boss scroll cant open 1/21/41 map index #define ENABLE_SHOWNPCLEVEL // Show npc levels #define ENABLE_HORSE_RENEWAL // 1 seviye at atak yapar. #define ENABLE_HORSE_LEVELUP_RENEWAL #define ENABLE_PICKAXE_RENEWAL // Kazmanın yükseltilmesi başarısız olursa, 1 derece geri dönmez, sadece %10 ustalık puanı kaybeder. #define ENABLE_FISHINGROD_RENEWAL // Oltanın yükseltilmesi başarısız olursa, 1 derece geri dönmez, sadece %10 ustalık puanı kaybeder. #define ENABLE_GOLD_BAR_RENEWAL // #define ENABLE_COINS_RENEWAL_SYSTEM #define ENABLE_GOLD_REWARD_RENEWAL // RewardGold Function Renewal #define ENABLE_SHOP_ITEM_GET_ID //Shoplardaki itemleri sıralamaya göre çekmek. #define ENABLE_CMD_IPURGE_EX // Item Purge komutu için düzenleme #define ENABLE_GUILD_COMMENT_TIME_CHECK // Lonca duyuruları süre limiti #define ENABLE_OXEVENT_COORDINAT_BUFF // Ox haritası coordinat düzenlemesi #define ENABLE_FORCE2MASTERSKILL // 16'da skillerin master olması #define ENABLE_ITEMAWARD_REFRESH // Itemaward 5 saniyede bir yenilenir #define ENABLE_INFINITE_HORSE_HEALTH_STAMINA // Etkinleştirilirse at ölümsüz olur #define ENABLE_QUEST_DIE_EVENT // Questler için die eventi #define ENABLE_IMMUNE_FIX // Bağışıklık bonus fixi #define ENABLE_CAMP_FIRE_FIX // Kamp ateşi için süre kontrolü #define ENABLE_NULLIFYAFFECT_LIMIT // Sura büyü çözme skill'ine level aralığı #define ENABLE_BOOKS_STACKFIX // Stoklanmış beceri kitaplarını okurken hepsinin kaybolması fixi #define ENABLE_GOHOME_IF_MAP_NOT_ALLOWED // Map'e giriş iznin yoksa köye gönderir #define ENABLE_GOHOME_IF_MAP_NOT_EXIST // Map yoksa köye gönderir #define ENABLE_PARTYKILL // party.kill ile ilgili bug fixi #define ENABLE_POISON_UNAGGR // Canavarlar zehir yediginde agresifleşmez #define ENABLE_OPEN_SHOP_WITH_ARMOR //Etkinleştirilirse, zırh giyili iken pazar açılabilir. #define ENABLE_CHECK_SHOPS_POSITION #define ENABLE_PARTY_EXP_FIX #define ENABLE_SQL_INJECT_CONTROL_ON_QUERY #define ENABLE_SET_STATE_WITH_TARGET //SET_STATE HEDEFİNİ 3. ARGÜMAN OLARAK ETKİNLEŞTİRİR #define ENABLE_IMPROVED_LOGOUT_POINTS //Enable improved logout points which shows the last player status points and parts on intro select #define ENABLE_RANDOM_STATUS_PER_LEVEL //Random status per level (classic) #define ENABLE_ANTI_CMD_FLOOD // Anti cmd flood #define ENABLE_CHAT_SPAMLIMIT // Chat spam limit #define ENABLE_AUTOGIVEITEM_CELL_CHECK // If inventory is full doesnt item to drop ground #define ENABLE_WHISPER_CHAT_SPAMLIMIT // whispetchat spamlimit #define ENABLE_CHECK_GHOSTMODE // check ghostmode #define ENABLE_NEWEXP_CALCULATION // Newexp calculation #define ENABLE_CLEAR_OLD_GUILD_LANDS // Eski Lonca Arazilerini Silme Modulu #define ENABLE_SAFEBOX_AUTO_SORT // Safebox window auto sorted #define ENABLE_EXP_GROUP_FIX #define ENABLE_SKILL_WITH_POLYMORPH_FIX #define ENABLE_DEATHBLOW_ALL_RACES_FIX #define ENABLE_READ_BOOK_WITHOUT_SKILLGROUP_FIX #define ENABLE_MONSTER_DEATHBLOW_RENEWAL // Monster deathblow renewal #define ENABLE_FISHING_TIME_INC // Fishing event time reduce #define ENABLE_ANNOUNCEMENT_LEVELUP // Announcement levelup #define ENABLE_ANNOUNCEMENT_REFINE_SUCCES // Announcement refine success #ifdef ENABLE_ANNOUNCEMENT_REFINE_SUCCES #define ENABLE_ANNOUNCEMENT_REFINE_LEVEL_LIMIT 75 // refine success announcement level limit #define ENABLE_ANNOUNCEMENT_REFINE_SUCCES_MIN_LEVEL 9 // refine success announcement grade limit #endif #define ENABLE_DISABLE_EMPIRE_DAMAGE_BONUS /* #define ENABLE_MOUNT_ENTITY_REFRESH // Mount entitiy refresh #define ENABLE_NOT_BUFF_CLEAR // Karakter tarafından öldürülmedikçe skiller sıfırlanmaz. #define ENABLE_EFFECT_PENETRATE // Delici efekti #define ENABLE_ORE_DROP_FROM_MINING // ore drop from mining #define ENABLE_AUTO_LOG_CLEAN_AND_BACKUP #define ENABLE_STUN_RENEWAL // Sersemlik Efekti Iptali #define ENABLE_MYSQL_LOGS // Enable SQL Logs #define ENABLE_SYS_LOGS // Enable SyS Logs #define ENABLE_FALL_FIX // Yere düşme sorunu için düzenleme #define USE_SPECIAL_CHARACTERS // Karakter Yaratırken Özel Karakter Kullanabilme Sistemi - locale_service.cpp #define ENABLE_ACCOUNT_W_SPECIALCHARS // Etkinleştirilirse hesap adlarında özel karakter kullanılabilir #define ENABLE_IMMUNE_PERC #define ENABLE_STATPLUS_NOLIMIT // Etkinleştirilirse statü limiti kalkar. #define ENABLE_SPAMDB_REFRESH #define ENABLE_SHOP_BLACKLIST #define ENABLE_MOUNTSKILL_CHECK #define ENABLE_LOCALECHECK_CHANGENAME // pc_change_name locale service check enable #define ENABLE_MASTER_SKILLBOOK_NO_STEPS // Etkinleştirilirse, bir beceriyi artırmak için yalnızca bir beceri kitabına ihtiyacınız olacak #define ENABLE_FIREWORK_STUN // Havai fişek itemlerını kullanırken sersemletme etkisini etkinleştir. #define DISABLE_STOP_RIDING_WHEN_DIE // Oyuncu öldükten sonra atını kaybetmez. #define ENABLE_GET_DAMAGE_FIX */ /********************************************************** Utility Defines End ***********************************************************/ #endif[Hidden content]Code:Locale_inc.h /********************************************************** Ymir Defines Start ***********************************************************/ #define ENABLE_COSTUME_SYSTEM #define ENABLE_ENERGY_SYSTEM #define ENABLE_DRAGON_SOUL_SYSTEM #define ENABLE_NEW_EQUIPMENT_SYSTEM /********************************************************** Ymir Defines End ***********************************************************/ #define ENABLE_SERVERNAME_FROM_SOURCE #define ENABLE_SERVERNAME "Test Server - H4ZEJ" /********************************************************** General Defines Start ***********************************************************/ #define ENABLE_EXTEND_INVEN_SYSTEM // 4 Envanter #define ENABLE_WEAPON_COSTUME_SYSTEM // Silah kostümü #ifdef ENABLE_WEAPON_COSTUME_SYSTEM // Silah kostümü #define USE_WEAPON_COSTUME_WITH_EFFECT #define USE_BODY_COSTUME_WITH_EFFECT #endif #define ENABLE_MOUNT_COSTUME_SYSTEM #define ENABLE_EXTENDED_PET_SYSTEM #define ENABLE_HIDE_COSTUME_SYSTEM /// < Hide costume parts #define ENABLE_ITEM_ATTR_COSTUME // item_attr.sql has column for costume and other type items #define ENABLE_EXTENDED_ITEMNAME_ON_GROUND // Yere düşen itemleri isimlerini görme #define ENABLE_CHANNEL_SWITCH_SYSTEM // Hızlı kanal değiştirme #define ENABLE_CHANNEL_INFO_UPDATE // Kanal bilgisi için düzenleme #define ENABLE_TARGET_INFORMATION_SYSTEM // Moblardan düşenleri görme #define ENABLE_VIEW_TARGET_DECIMAL_HP /// < View target decimal hp #define ENABLE_VIEW_TARGET_PLAYER_HP /// < View target player's hp #define ENABLE_DAMAGE_BAR // Target HP Board Damage extension #define ENABLE_SPECIAL_STORAGE // Ek envanter #define ENABLE_STYLE_ATTRIBUTE_SYSTEM // Kadim efsun #define ENABLE_GREEN_ATTRIBUTE_SYSTEM // Yeşil efsun için manuel efsun değiştirici #define ENABLE_BASIC_ITEM_SYSTEM // Basic(Start gift) item system #define ENABLE_BUY_WITH_ITEM // Shop Item selling by configurable item vnum #define ENABLE_NEW_ACTIONS // Yeni duygular #define ENABLE_NEW_BONUS // Yeni bonuslar #define ENABLE_NEW_PASSIVE_SKILL // Yeni pasif skiller #define ENABLE_REFINE_RENEWAL // Refine düzenlemesi #define ENABLE_HIGHLIGHT_NEW_ITEM // Like GF Inventory Highlight Item System #define ENABLE_DISCORD_RPC // Discord rich presence #define ENABLE_TEXT_LEVEL_REFRESH // Anlik seviye yenileme #define ENABLE_DRAGON_BONE_EFFECTS #define ENABLE_PVP_EFFECT_SYSTEM // PvP efekti #define ENABLE_SMITH_EFFECT_SYSTEM // Demirci efekti #define ENABLE_AFFECT_POLYMORPH_REMOVE // Dönüşümden çıkma #define ENABLE_WHISPER_ALERT // Mesaj geldiğinde exe yanıp söner #define ENABLE_RACE_HEIGHT_RENEWAL // isim koordinatları ayarlanacak //h4zej #define ENABLE_FOV_OPTION // #define ENABLE_FOG_FIX // Like GF Fog Mode System #define ENABLE_DISABLE_SOFTWARE_TILING // < Disable software tiling #define ENABLE_ENVIRONMENT_EFFECT_OPTION // < Environment options #define ENABLE_GRAPHIC_ON_OFF // < System graphic options #define ENABLE_EFFECT_CAMERA_VIEW_FIX #define ENABLE_SHADOW_RENDER_QUALITY_OPTION #define ENABLE_HIDE_OBJECTS_OPTION #define ENABLE_MINIMAP_WHITEMARK_NEW // new minimap icon #define ENABLE_INSTANT_PICKUP_SYSTEM // Instant Pickup system #define ENABLE_AUTO_PICKUP_SYSTEM #define ENABLE_PICKUP_FILTER_SYSTEM #define ENABLE_METINSTONE_MINIMAP // Metinstone on minimap #define ENABLE_BOSS_ON_MINIMAP // Boss on minimap #define ENABLE_TEXTTAIL_BACKGROUND //YAZILARIN GÖLGESİNİ KALDIRIR FPS ARTAR #define ENABLE_CONQUEROR_LEVEL_TEXTTAIL #define ENABLE_LEVEL_SHOW_HIDE #define ENABLE_FONT_CHANGE #define ENABLE_SKILL_AFFECT_REMOVE // Skill affect remove system #define ENABLE_SKILL_COOLTIME_UPDATE #define ENABLE_GM_MINIMAP_TELEPORT #define ENABLE_MINIMAP_PARTY_POSITION #define ENABLE_DROP_DIALOG_EXTENDED_SYSTEM #define ENABLE_EXP_BLOCK_SYSTEM #define ENABLE_DUEL_BLOCK_SYSTEM #define ENABLE_FONT_RENEWAL //Yazı Görünüm Fixi #define ENABLE_FIX_MOBS_LAG #ifdef ENABLE_FIX_MOBS_LAG // -> The define ENABLE_FIX_MOBS_LAG have problems in device reseting. // -> With this new define all this problems are fixed. #define FIX_MOBS_LAG_FIX #endif #define ENABLE_MOB_DAMAGE_FIX #define ENABLE_DONT_LOAD_FROM_D_PATH #define ENABLE_EMOJI_IN_TEXTLINE // Emoji module #define ENABLE_FAST_TRANSACTIONS //Hızlı sat sil (emoji sistemine bağlı) #define ENABLE_MULTIPLE_BUY //Shop'tan çoklu item alma #define ENABLE_AGGREGATE_MONSTER_EFFECT // Like GF Bravery Cape Effect System #define ENABLE_MESSENGER_TEAM_SYSTEM // Add team page for messenger #define ENABLE_STATUS_UP_RENEWAL // Fast status up system #define ENABLE_SORT_INVENTORY_ITEMS #define ENABLE_EXTEND_EQUIPMENT_SYSTEM #define ENABLE_FAST_INVENTORY #define ENABLE_DOTTED_DAMAGE #ifdef ENABLE_DOTTED_DAMAGE // #define USE_M_K //exmp: 6.581.267.974 > 6T581M267K974 #endif #define ENABLE_ITEM_COUNT_LIMIT_SYSTEM #define ENABLE_YANG_LIMIT_SYSTEM #define ENABLE_VIEW_EQUIPMENT_SYSTEM #define ENABLE_MOB_SCALE_SYSTEM #ifdef ENABLE_MOB_SCALE_SYSTEM #define ENABLE_OBJ_SCALLING // Mount vnumları ayarlanıcak #endif #define ENABLE_QUEST_RENEWAL #define ENABLE_CUBE_RENEWAL #define ENABLE_ITEM_DELETE_SYSTEM #define ENABLE_CHATTING_WINDOW_RENEWAL #define ENABLE_EXP_LOG #define ENABLE_GLOBAL_CHAT #define ENABLE_PM_IN_GLOBAL_CHAT #define ENABLE_DROP_DESTROY_TIME #define ENABLE_BRAVERY_CAPE_RENEWAL #define ENABLE_BOSS_TRACKING #define ENABLE_QUICK_CHEST_OPEN #define ENABLE_RENDER_TARGET #define ENABLE_COINS_RENEWAL_SYSTEM #define ENABLE_SKILL_SELECT_SYSTEM #define ENABLE_FAST_SKILLBOOK_READ_SYSTEM // Fast skill book read system #define ENABLE_FAST_SOULSTONE_READ_SYSTEM // Fast soul stone read system #define YENI_EFEKT #ifdef YENI_EFEKT #define ZIRH_EFEKT #define SILAH_EFEKT #endif #define ENABLE_ITEM_SHOP_SYSTEM #define ENABLE_ANTI_MULTIPLE_FARM #define ENABLE_PLAYER_PIN_SYSTEM // Player Pin Code System #define ENABLE_EXCHANGE_RENEWAL #define ENABLE_CHARACTER_MOBS #define ENABLE_CHEST_DROP_INFO #ifdef ENABLE_CHEST_DROP_INFO #define ENABLE_CHEST_DROP_USELZO #endif /********************************************************** General Defines End ***********************************************************/ /********************************************************** Utility Defines Start ***********************************************************/ /********************************************************** [Guild Defines Start] ***********************************************************/ #define ENABLE_GUILD_LEADER_SYSTEM #define ENABLE_WAR_PERMISSION // Guild war permission system #define ENABLE_ONLINE_GUILD_LEADERS // Online guild leaders system #define ENABLE_AUTO_GUILD_WAR_SYSTEM #define ENABLE_GUILD_HISTORY // Guild war history system #define ENABLE_GUILD_STATISTICS // Guild statistics system #define ENABLE_GUILD_SPY_SYSTEM // Guild spy system #define ENABLE_GUILD_MEETING // Guild meeting system #define ENABLE_GUILD_NOTICE_SYSTEM // Guild notice system #define ENABLE_WAR_KILL_NOTICE // Guild war kill notice system #define ENABLE_IMPROVED_GUILD_WAR_SYSTEM // Extended guild war send/recv gui and guild war /********************************************************** [Guild Defines End] ***********************************************************/ #define ENABLE_HORSE_RENEWAL // 1 seviye at atak yapar. #define ENABLE_NAME_MAX_LEN_RENEWAL #define ENABLE_LOAD_ALTER_ITEMICON // Iconu olmayan itemler için düzenleme #define ENABLE_FALL_FIX // Yere düşme sorunu için düzenleme #define ENABLE_CANSEEHIDDENTHING_FOR_GM // Invisible komutu için düzenleme #define ENABLE_SAFEZONE_STOP_COLLISION // Etkinleştirilirse korumalı alanda objelere ve moblara takılmazsınız #ifdef ENABLE_SAFEZONE_STOP_COLLISION // #define ENABLE_MOBS_WITHOUT_COLLISIONS // #define ENABLE_PETS_WITHOUT_COLLISIONS // Petlerin vnumları ayarlanıcak. #define ENABLE_SHOPS_WITHOUT_COLLISIONS // Shopların vnumları ayarlanıcak. #define ENABLE_MOUNTS_WITHOUT_COLLISIONS // Mountların vnumları ayarlanıcak. #define ENABLE_OX_PLAYER_WITHOUT_COLLISIONS // Remove player collision in ox event map #define ENABLE_GM_WITHOUT_COLLISIONS #endif #define ENABLE_ATLASINFO_FROM_ROOT // Atlas info düzenlemesi #define ENABLE_FIX_CREATE_NO_APPROPRIATE_DEVICE #define ENABLE_CAMERA_MINIMIZARE_CLIENT_FIX #define ENABLE_SKILL_COOLTIME_FIX #define ENABLE_HIDE_EMOTION_LOG #define ENABLE_BOSS_FALL_FIX // Boss fall fixed #define ENABLE_FIX_LAPTOPS_RESOLUTIONS // Previne o erro CREATE_NO_APPROPRIATE_DEVICE quando um computador não possui determinada resolução #define ENABLE_SIMPLE_REFINED_EFFECT_CHECK // Simplifica o tipo de verificação para aplicar efeitos nas armas e armaduras //#define ENABLE_NEW_FOLLOW_AND_ATTACK // tuşa entegre otomatik saldırı /********************************************************** Utility Defines End ***********************************************************/
hcxCode:Service.h #ifndef __INC_SERVICE_H__ #define __INC_SERVICE_H__ /********************************************************** Ymir Defines Start ***********************************************************/ #define _IMPROVED_PACKET_ENCRYPTION_ #define __PET_SYSTEM__ #define __UDP_BLOCK__ /********************************************************** Ymir Defines End ***********************************************************/ /********************************************************** General Defines Start ***********************************************************/ #define ENABLE_AUTODETECT_INTERNAL_IP // Otomatik dahili ip #define ENABLE_WEAPON_COSTUME_SYSTEM #define ENABLE_MOUNT_COSTUME_SYSTEM #define ENABLE_EXTENDED_PET_SYSTEM #define ENABLE_HIDE_COSTUME_SYSTEM /// < Hide costume parts #define ENABLE_ITEM_ATTR_COSTUME // item_attr.sql has column for costume and other type items #define ENABLE_PROXY_IP // Port güvenliği #define ENABLE_FULL_NOTICE // Genel notice #define ENABLE_PORT_SECURITY // Port güvenligi #define ENABLE_EXTEND_INVEN_SYSTEM // 4 Envanter #define ENABLE_EXTENDED_ITEMNAME_ON_GROUND// Yere düşen itemleri isimlerini görme #define ENABLE_CHANNEL_SWITCH_SYSTEM #ifdef ENABLE_CHANNEL_SWITCH_SYSTEM #define CHANNEL_NUMBER 4 //Number of server channels. #endif #define ENABLE_TARGET_INFORMATION_SYSTEM// Moblardan düşenleri görme #define ENABLE_SPECIAL_STORAGE // Ek envanter #define ENABLE_SORT_INVENTORY_ITEMS #define ENABLE_VIEW_TARGET_DECIMAL_HP /// < View target decimal hp #define ENABLE_VIEW_TARGET_PLAYER_HP /// < View target player's hp #define ENABLE_STYLE_ATTRIBUTE_SYSTEM // Kadim efsun #define ENABLE_NEW_START_SYSTEM // Start items configurable source code #define ENABLE_BASIC_ITEM_SYSTEM // Basic(Start gift) item system #define ENABLE_NEW_ACTIONS // Yeni duygular #define ENABLE_NEW_BONUS // Yeni bonuslar #define ENABLE_NEW_PASSIVE_SKILL // Yeni pasif skiller #define ENABLE_TEXT_LEVEL_REFRESH // Anlik seviye yenileme #define ENABLE_PVP_EFFECT_SYSTEM // Pvp efekt #define ENABLE_SMITH_EFFECT_SYSTEM // Demirci efekt #define ENABLE_EFFECT_EXTRAPOT // Yeşil, mor iksir efekti #define ENABLE_AFFECT_POLYMORPH_REMOVE // Dönüşümden çıkma #define ENABLE_LEVEL_SHOW_HIDE #define ENABLE_HIGHLIGHT_NEW_ITEM // Like GF Inventory Highlight Item System #define ENABLE_SKILL_AFFECT_REMOVE // Skill affect remove system #define SKILL_COOLTIME_UPDATE #define ENABLE_SHOP_ITEM_PRICE_ON_SQL // SQL Uzerinde Esya Fiyati Tutma Modulu #define ENABLE_BUY_WITH_ITEM // Buy with ITEM on SHOP like Rubinum #define ENABLE_DROP_DIALOG_EXTENDED_SYSTEM #define ENABLE_EXP_BLOCK_SYSTEM #define ENABLE_DUEL_BLOCK_SYSTEM #define ENABLE_MINIMAP_PARTY_POSITION #define ENABLE_PARTY_FLAG_SYSTEM #define ENABLE_MOB_DAMAGE_FIX #define ENABLE_DRAGON_BONE_EFFECTS #define ENABLE_AGGREGATE_MONSTER_EFFECT #define ENABLE_MESSENGER_TEAM_SYSTEM #define ENABLE_STATUS_UP_RENEWAL // Fast status up system #define ENABLE_ITEM_COUNT_LIMIT_SYSTEM #define ENABLE_YANG_LIMIT_SYSTEM #define ENABLE_EXTENDED_ITEM_AWARD /// < Extended item award #ifdef ENABLE_EXTENDED_ITEM_AWARD #define USE_ITEM_AWARD_CHECK_ATTRIBUTES // c++11 or higher #endif #define ENABLE_VIEW_EQUIPMENT_SYSTEM #define ENABLE_LOAD_BLOCK_MODE #define ENABLE_ITEM_STACKTABLE //NPC SATIN ALINAN İTEMLERİ ÜST ÜSTE EKLER. #define ENABLE_QUEST_RENEWAL /// < Quest page renewal #define ENABLE_CUBE_RENEWAL #ifdef ENABLE_CUBE_RENEWAL #define ENABLE_CUBE_ATTR_SOCKET #endif #define ENABLE_CHATTING_WINDOW_RENEWAL #define ENABLE_GLOBAL_CHAT #define ENABLE_DROP_DESTROY_TIME #define ENABLE_BRAVERY_CAPE_RENEWAL #define ENABLE_BOSS_TRACKING #define ENABLE_QUICK_CHEST_OPEN #define ENABLE_SKILL_SELECT_SYSTEM #define ENABLE_FAST_SKILLBOOK_READ_SYSTEM // Fast skill book read system #define ENABLE_FAST_SOULSTONE_READ_SYSTEM // Fast soul stone read system #define ENABLE_ITEM_SHOP_SYSTEM #define ENABLE_ANTI_MULTIPLE_FARM #define ENABLE_PLAYER_PIN_SYSTEM // Player Pin Code System #define ENABLE_EXCHANGE_RENEWAL #define ENABLE_TURN_BACK_SYSTEM//ZİNDANLARA GERİ DÖNÜŞ SİSTEMİ #define ENABLE_AUTO_RELOAD_ADMIN_DATA //### Reload GM fast without close server #define ENABLE_CHANGE_JOB_RENEWAL /********************************************************** General Defines End ***********************************************************/ /********************************************************** [Guild Defines Start] ***********************************************************/ #define ENABLE_GUILD_LEADER_SYSTEM #define ENABLE_WAR_PERMISSION // Guild war permission system #define ENABLE_ONLINE_GUILD_LEADERS #define ENABLE_AUTO_GUILD_WAR_SYSTEM #define ENABLE_GUILD_HISTORY // Guild war history system #define ENABLE_GUILD_STATISTICS // Guild statistics system #define ENABLE_GUILD_SPY_SYSTEM #define ENABLE_GUILD_MEETING // Guild meeting system #define ENABLE_GUILD_NOTICE_SYSTEM // Guild notice system #define ENABLE_GUILD_HIGHLIGHT_EQUIP_ITEM // Guild equiping item highlight system #define ENABLE_WAR_KILL_NOTICE // Guild war kill notice system #define ENABLE_IMPROVED_GUILD_WAR_SYSTEM #define ENABLE_CREATE_GUILD_EASY // Lonca 20 seviye başlar. /********************************************************** [Guild Defines End] ***********************************************************/ /********************************************************** Controls Defines Start ***********************************************************/ #define MAP_ALLOW_LIMIT 64 //default 32 #define ITEM_DESTROY_TIME_DROPITEM 5 #define ITEM_DESTROY_TIME_AUTOGIVE 60 #define ITEM_DESTROY_TIME_DROPGOLD 30 #define GET_GOLD_MULTIPLER 3 #define EXP_MULTIPLER 1 #define CAN_SHOUT_MAX_LEVEL 15 #define MAX_STATUS_POINT 90 #define PARTY_CAN_JOIN_MAX_LEVEL 30 #define ENABLE_TRANSLATE_LUA #define ENABLE_DEFAULT_PRIV //default priv based SQL #define ENABLE_NAME_MAX_LEN_RENEWAL #define __USE_TXT_MODE_FOR_PROTO___ //#define __USE_SQL_MODE_FOR_PROTO___ /********************************************************** Controls Defines End ***********************************************************/ /********************************************************** Utility Defines Start ***********************************************************/ #define ENABLE_GM_CHARACTER_BUFF //GM KARAKTERLERE BUFF VERİR SADECE GM_IMPLEMENTOR KARAKTERE #define ENABLE_BLOCK_ITEMS_ON_WAR_MAP #define ENABLE_BLOCK_ITEMS_ON_EVENT_MAP // Block items on event map #define ENABLE_SIG_FOR_ITEM_RING // SigVnum for item types {ITEM_RING} #define ENABLE_BOSS_SCROLL_RENEWAL // Boss scroll cant open 1/21/41 map index #define ENABLE_SHOWNPCLEVEL // Show npc levels #define ENABLE_HORSE_RENEWAL // 1 seviye at atak yapar. #define ENABLE_HORSE_LEVELUP_RENEWAL #define ENABLE_PICKAXE_RENEWAL // Kazmanın yükseltilmesi başarısız olursa, 1 derece geri dönmez, sadece %10 ustalık puanı kaybeder. #define ENABLE_FISHINGROD_RENEWAL // Oltanın yükseltilmesi başarısız olursa, 1 derece geri dönmez, sadece %10 ustalık puanı kaybeder. #define ENABLE_GOLD_BAR_RENEWAL // #define ENABLE_COINS_RENEWAL_SYSTEM #define ENABLE_GOLD_REWARD_RENEWAL // RewardGold Function Renewal #define ENABLE_SHOP_ITEM_GET_ID //Shoplardaki itemleri sıralamaya göre çekmek. #define ENABLE_CMD_IPURGE_EX // Item Purge komutu için düzenleme #define ENABLE_GUILD_COMMENT_TIME_CHECK // Lonca duyuruları süre limiti #define ENABLE_OXEVENT_COORDINAT_BUFF // Ox haritası coordinat düzenlemesi #define ENABLE_FORCE2MASTERSKILL // 16'da skillerin master olması #define ENABLE_ITEMAWARD_REFRESH // Itemaward 5 saniyede bir yenilenir #define ENABLE_INFINITE_HORSE_HEALTH_STAMINA // Etkinleştirilirse at ölümsüz olur #define ENABLE_QUEST_DIE_EVENT // Questler için die eventi #define ENABLE_IMMUNE_FIX // Bağışıklık bonus fixi #define ENABLE_CAMP_FIRE_FIX // Kamp ateşi için süre kontrolü #define ENABLE_NULLIFYAFFECT_LIMIT // Sura büyü çözme skill'ine level aralığı #define ENABLE_BOOKS_STACKFIX // Stoklanmış beceri kitaplarını okurken hepsinin kaybolması fixi #define ENABLE_GOHOME_IF_MAP_NOT_ALLOWED // Map'e giriş iznin yoksa köye gönderir #define ENABLE_GOHOME_IF_MAP_NOT_EXIST // Map yoksa köye gönderir #define ENABLE_PARTYKILL // party.kill ile ilgili bug fixi #define ENABLE_POISON_UNAGGR // Canavarlar zehir yediginde agresifleşmez #define ENABLE_OPEN_SHOP_WITH_ARMOR //Etkinleştirilirse, zırh giyili iken pazar açılabilir. #define ENABLE_CHECK_SHOPS_POSITION #define ENABLE_PARTY_EXP_FIX #define ENABLE_SQL_INJECT_CONTROL_ON_QUERY #define ENABLE_SET_STATE_WITH_TARGET //SET_STATE HEDEFİNİ 3. ARGÜMAN OLARAK ETKİNLEŞTİRİR #define ENABLE_IMPROVED_LOGOUT_POINTS //Enable improved logout points which shows the last player status points and parts on intro select #define ENABLE_RANDOM_STATUS_PER_LEVEL //Random status per level (classic) #define ENABLE_ANTI_CMD_FLOOD // Anti cmd flood #define ENABLE_CHAT_SPAMLIMIT // Chat spam limit #define ENABLE_AUTOGIVEITEM_CELL_CHECK // If inventory is full doesnt item to drop ground #define ENABLE_WHISPER_CHAT_SPAMLIMIT // whispetchat spamlimit #define ENABLE_CHECK_GHOSTMODE // check ghostmode #define ENABLE_NEWEXP_CALCULATION // Newexp calculation #define ENABLE_CLEAR_OLD_GUILD_LANDS // Eski Lonca Arazilerini Silme Modulu #define ENABLE_SAFEBOX_AUTO_SORT // Safebox window auto sorted #define ENABLE_EXP_GROUP_FIX #define ENABLE_SKILL_WITH_POLYMORPH_FIX #define ENABLE_DEATHBLOW_ALL_RACES_FIX #define ENABLE_READ_BOOK_WITHOUT_SKILLGROUP_FIX #define ENABLE_MONSTER_DEATHBLOW_RENEWAL // Monster deathblow renewal #define ENABLE_FISHING_TIME_INC // Fishing event time reduce #define ENABLE_ANNOUNCEMENT_LEVELUP // Announcement levelup #define ENABLE_ANNOUNCEMENT_REFINE_SUCCES // Announcement refine success #ifdef ENABLE_ANNOUNCEMENT_REFINE_SUCCES #define ENABLE_ANNOUNCEMENT_REFINE_LEVEL_LIMIT 75 // refine success announcement level limit #define ENABLE_ANNOUNCEMENT_REFINE_SUCCES_MIN_LEVEL 9 // refine success announcement grade limit #endif #define ENABLE_DISABLE_EMPIRE_DAMAGE_BONUS /* #define ENABLE_MOUNT_ENTITY_REFRESH // Mount entitiy refresh #define ENABLE_NOT_BUFF_CLEAR // Karakter tarafından öldürülmedikçe skiller sıfırlanmaz. #define ENABLE_EFFECT_PENETRATE // Delici efekti #define ENABLE_ORE_DROP_FROM_MINING // ore drop from mining #define ENABLE_AUTO_LOG_CLEAN_AND_BACKUP #define ENABLE_STUN_RENEWAL // Sersemlik Efekti Iptali #define ENABLE_MYSQL_LOGS // Enable SQL Logs #define ENABLE_SYS_LOGS // Enable SyS Logs #define ENABLE_FALL_FIX // Yere düşme sorunu için düzenleme #define USE_SPECIAL_CHARACTERS // Karakter Yaratırken Özel Karakter Kullanabilme Sistemi - locale_service.cpp #define ENABLE_ACCOUNT_W_SPECIALCHARS // Etkinleştirilirse hesap adlarında özel karakter kullanılabilir #define ENABLE_IMMUNE_PERC #define ENABLE_STATPLUS_NOLIMIT // Etkinleştirilirse statü limiti kalkar. #define ENABLE_SPAMDB_REFRESH #define ENABLE_SHOP_BLACKLIST #define ENABLE_MOUNTSKILL_CHECK #define ENABLE_LOCALECHECK_CHANGENAME // pc_change_name locale service check enable #define ENABLE_MASTER_SKILLBOOK_NO_STEPS // Etkinleştirilirse, bir beceriyi artırmak için yalnızca bir beceri kitabına ihtiyacınız olacak #define ENABLE_FIREWORK_STUN // Havai fişek itemlerını kullanırken sersemletme etkisini etkinleştir. #define DISABLE_STOP_RIDING_WHEN_DIE // Oyuncu öldükten sonra atını kaybetmez. #define ENABLE_GET_DAMAGE_FIX */ /********************************************************** Utility Defines End ***********************************************************/ #endif[Gizli içerik]Code:Locale_inc.h /********************************************************** Ymir Defines Start ***********************************************************/ #define ENABLE_COSTUME_SYSTEM #define ENABLE_ENERGY_SYSTEM #define ENABLE_DRAGON_SOUL_SYSTEM #define ENABLE_NEW_EQUIPMENT_SYSTEM /********************************************************** Ymir Defines End ***********************************************************/ #define ENABLE_SERVERNAME_FROM_SOURCE #define ENABLE_SERVERNAME "Test Server - H4ZEJ" /********************************************************** General Defines Start ***********************************************************/ #define ENABLE_EXTEND_INVEN_SYSTEM // 4 Envanter #define ENABLE_WEAPON_COSTUME_SYSTEM // Silah kostümü #ifdef ENABLE_WEAPON_COSTUME_SYSTEM // Silah kostümü #define USE_WEAPON_COSTUME_WITH_EFFECT #define USE_BODY_COSTUME_WITH_EFFECT #endif #define ENABLE_MOUNT_COSTUME_SYSTEM #define ENABLE_EXTENDED_PET_SYSTEM #define ENABLE_HIDE_COSTUME_SYSTEM /// < Hide costume parts #define ENABLE_ITEM_ATTR_COSTUME // item_attr.sql has column for costume and other type items #define ENABLE_EXTENDED_ITEMNAME_ON_GROUND // Yere düşen itemleri isimlerini görme #define ENABLE_CHANNEL_SWITCH_SYSTEM // Hızlı kanal değiştirme #define ENABLE_CHANNEL_INFO_UPDATE // Kanal bilgisi için düzenleme #define ENABLE_TARGET_INFORMATION_SYSTEM // Moblardan düşenleri görme #define ENABLE_VIEW_TARGET_DECIMAL_HP /// < View target decimal hp #define ENABLE_VIEW_TARGET_PLAYER_HP /// < View target player's hp #define ENABLE_DAMAGE_BAR // Target HP Board Damage extension #define ENABLE_SPECIAL_STORAGE // Ek envanter #define ENABLE_STYLE_ATTRIBUTE_SYSTEM // Kadim efsun #define ENABLE_GREEN_ATTRIBUTE_SYSTEM // Yeşil efsun için manuel efsun değiştirici #define ENABLE_BASIC_ITEM_SYSTEM // Basic(Start gift) item system #define ENABLE_BUY_WITH_ITEM // Shop Item selling by configurable item vnum #define ENABLE_NEW_ACTIONS // Yeni duygular #define ENABLE_NEW_BONUS // Yeni bonuslar #define ENABLE_NEW_PASSIVE_SKILL // Yeni pasif skiller #define ENABLE_REFINE_RENEWAL // Refine düzenlemesi #define ENABLE_HIGHLIGHT_NEW_ITEM // Like GF Inventory Highlight Item System #define ENABLE_DISCORD_RPC // Discord rich presence #define ENABLE_TEXT_LEVEL_REFRESH // Anlik seviye yenileme #define ENABLE_DRAGON_BONE_EFFECTS #define ENABLE_PVP_EFFECT_SYSTEM // PvP efekti #define ENABLE_SMITH_EFFECT_SYSTEM // Demirci efekti #define ENABLE_AFFECT_POLYMORPH_REMOVE // Dönüşümden çıkma #define ENABLE_WHISPER_ALERT // Mesaj geldiğinde exe yanıp söner #define ENABLE_RACE_HEIGHT_RENEWAL // isim koordinatları ayarlanacak //h4zej #define ENABLE_FOV_OPTION // #define ENABLE_FOG_FIX // Like GF Fog Mode System #define ENABLE_DISABLE_SOFTWARE_TILING // < Disable software tiling #define ENABLE_ENVIRONMENT_EFFECT_OPTION // < Environment options #define ENABLE_GRAPHIC_ON_OFF // < System graphic options #define ENABLE_EFFECT_CAMERA_VIEW_FIX #define ENABLE_SHADOW_RENDER_QUALITY_OPTION #define ENABLE_HIDE_OBJECTS_OPTION #define ENABLE_MINIMAP_WHITEMARK_NEW // new minimap icon #define ENABLE_INSTANT_PICKUP_SYSTEM // Instant Pickup system #define ENABLE_AUTO_PICKUP_SYSTEM #define ENABLE_PICKUP_FILTER_SYSTEM #define ENABLE_METINSTONE_MINIMAP // Metinstone on minimap #define ENABLE_BOSS_ON_MINIMAP // Boss on minimap #define ENABLE_TEXTTAIL_BACKGROUND //YAZILARIN GÖLGESİNİ KALDIRIR FPS ARTAR #define ENABLE_CONQUEROR_LEVEL_TEXTTAIL #define ENABLE_LEVEL_SHOW_HIDE #define ENABLE_FONT_CHANGE #define ENABLE_SKILL_AFFECT_REMOVE // Skill affect remove system #define ENABLE_SKILL_COOLTIME_UPDATE #define ENABLE_GM_MINIMAP_TELEPORT #define ENABLE_MINIMAP_PARTY_POSITION #define ENABLE_DROP_DIALOG_EXTENDED_SYSTEM #define ENABLE_EXP_BLOCK_SYSTEM #define ENABLE_DUEL_BLOCK_SYSTEM #define ENABLE_FONT_RENEWAL //Yazı Görünüm Fixi #define ENABLE_FIX_MOBS_LAG #ifdef ENABLE_FIX_MOBS_LAG // -> The define ENABLE_FIX_MOBS_LAG have problems in device reseting. // -> With this new define all this problems are fixed. #define FIX_MOBS_LAG_FIX #endif #define ENABLE_MOB_DAMAGE_FIX #define ENABLE_DONT_LOAD_FROM_D_PATH #define ENABLE_EMOJI_IN_TEXTLINE // Emoji module #define ENABLE_FAST_TRANSACTIONS //Hızlı sat sil (emoji sistemine bağlı) #define ENABLE_MULTIPLE_BUY //Shop'tan çoklu item alma #define ENABLE_AGGREGATE_MONSTER_EFFECT // Like GF Bravery Cape Effect System #define ENABLE_MESSENGER_TEAM_SYSTEM // Add team page for messenger #define ENABLE_STATUS_UP_RENEWAL // Fast status up system #define ENABLE_SORT_INVENTORY_ITEMS #define ENABLE_EXTEND_EQUIPMENT_SYSTEM #define ENABLE_FAST_INVENTORY #define ENABLE_DOTTED_DAMAGE #ifdef ENABLE_DOTTED_DAMAGE // #define USE_M_K //exmp: 6.581.267.974 > 6T581M267K974 #endif #define ENABLE_ITEM_COUNT_LIMIT_SYSTEM #define ENABLE_YANG_LIMIT_SYSTEM #define ENABLE_VIEW_EQUIPMENT_SYSTEM #define ENABLE_MOB_SCALE_SYSTEM #ifdef ENABLE_MOB_SCALE_SYSTEM #define ENABLE_OBJ_SCALLING // Mount vnumları ayarlanıcak #endif #define ENABLE_QUEST_RENEWAL #define ENABLE_CUBE_RENEWAL #define ENABLE_ITEM_DELETE_SYSTEM #define ENABLE_CHATTING_WINDOW_RENEWAL #define ENABLE_EXP_LOG #define ENABLE_GLOBAL_CHAT #define ENABLE_PM_IN_GLOBAL_CHAT #define ENABLE_DROP_DESTROY_TIME #define ENABLE_BRAVERY_CAPE_RENEWAL #define ENABLE_BOSS_TRACKING #define ENABLE_QUICK_CHEST_OPEN #define ENABLE_RENDER_TARGET #define ENABLE_COINS_RENEWAL_SYSTEM #define ENABLE_SKILL_SELECT_SYSTEM #define ENABLE_FAST_SKILLBOOK_READ_SYSTEM // Fast skill book read system #define ENABLE_FAST_SOULSTONE_READ_SYSTEM // Fast soul stone read system #define YENI_EFEKT #ifdef YENI_EFEKT #define ZIRH_EFEKT #define SILAH_EFEKT #endif #define ENABLE_ITEM_SHOP_SYSTEM #define ENABLE_ANTI_MULTIPLE_FARM #define ENABLE_PLAYER_PIN_SYSTEM // Player Pin Code System #define ENABLE_EXCHANGE_RENEWAL #define ENABLE_CHARACTER_MOBS #define ENABLE_CHEST_DROP_INFO #ifdef ENABLE_CHEST_DROP_INFO #define ENABLE_CHEST_DROP_USELZO #endif /********************************************************** General Defines End ***********************************************************/ /********************************************************** Utility Defines Start ***********************************************************/ /********************************************************** [Guild Defines Start] ***********************************************************/ #define ENABLE_GUILD_LEADER_SYSTEM #define ENABLE_WAR_PERMISSION // Guild war permission system #define ENABLE_ONLINE_GUILD_LEADERS // Online guild leaders system #define ENABLE_AUTO_GUILD_WAR_SYSTEM #define ENABLE_GUILD_HISTORY // Guild war history system #define ENABLE_GUILD_STATISTICS // Guild statistics system #define ENABLE_GUILD_SPY_SYSTEM // Guild spy system #define ENABLE_GUILD_MEETING // Guild meeting system #define ENABLE_GUILD_NOTICE_SYSTEM // Guild notice system #define ENABLE_WAR_KILL_NOTICE // Guild war kill notice system #define ENABLE_IMPROVED_GUILD_WAR_SYSTEM // Extended guild war send/recv gui and guild war /********************************************************** [Guild Defines End] ***********************************************************/ #define ENABLE_HORSE_RENEWAL // 1 seviye at atak yapar. #define ENABLE_NAME_MAX_LEN_RENEWAL #define ENABLE_LOAD_ALTER_ITEMICON // Iconu olmayan itemler için düzenleme #define ENABLE_FALL_FIX // Yere düşme sorunu için düzenleme #define ENABLE_CANSEEHIDDENTHING_FOR_GM // Invisible komutu için düzenleme #define ENABLE_SAFEZONE_STOP_COLLISION // Etkinleştirilirse korumalı alanda objelere ve moblara takılmazsınız #ifdef ENABLE_SAFEZONE_STOP_COLLISION // #define ENABLE_MOBS_WITHOUT_COLLISIONS // #define ENABLE_PETS_WITHOUT_COLLISIONS // Petlerin vnumları ayarlanıcak. #define ENABLE_SHOPS_WITHOUT_COLLISIONS // Shopların vnumları ayarlanıcak. #define ENABLE_MOUNTS_WITHOUT_COLLISIONS // Mountların vnumları ayarlanıcak. #define ENABLE_OX_PLAYER_WITHOUT_COLLISIONS // Remove player collision in ox event map #define ENABLE_GM_WITHOUT_COLLISIONS #endif #define ENABLE_ATLASINFO_FROM_ROOT // Atlas info düzenlemesi #define ENABLE_FIX_CREATE_NO_APPROPRIATE_DEVICE #define ENABLE_CAMERA_MINIMIZARE_CLIENT_FIX #define ENABLE_SKILL_COOLTIME_FIX #define ENABLE_HIDE_EMOTION_LOG #define ENABLE_BOSS_FALL_FIX // Boss fall fixed #define ENABLE_FIX_LAPTOPS_RESOLUTIONS // Previne o erro CREATE_NO_APPROPRIATE_DEVICE quando um computador não possui determinada resolução #define ENABLE_SIMPLE_REFINED_EFFECT_CHECK // Simplifica o tipo de verificação para aplicar efeitos nas armas e armaduras //#define ENABLE_NEW_FOLLOW_AND_ATTACK // tuşa entegre otomatik saldırı /********************************************************** Utility Defines End ***********************************************************/
